a few thoughts Id like to add from my perspective in game. GBG is incredibly time intensive for Leadership. I will be starting my 102 season on main running it. One of the hardest parts of this game feature is getting people to run it. These changes are not going to help the small guilds on the sides. Just make it that much harder for them.. Most of the Generals are the big fighters.. They run the battlegrounds to get the battles... Every 4 hours the locks open for 11 days. You need to sometimes just be here all the time. As far as I know your not paying us to run it and and paying 125 dimes to rush buildings is a lot to ask. Mostly it is the Generals themselves who pay the costs as noted in another post. You are removing the incentive for players to stick around.. after they are done hitting their attrition level which is going to come much faster then before that's it.. I see other Guilds they have the same issues, players to run it. . its just a constant struggle everywhere. Of course you will yes have a few guilds who have people, but the majority will not. and lets talk about the amount of battles needed now.. 200, 220, 260, 270. Whew just way to much. No one, even me, who is a grinder wants to grind like that with big attrition gains.. Most Guilds are just not made up of those kind of players. Last season on main we played these 2 teams I thought were pretty ok,, well no one over there wanted to do the 3 camps,, no one def wants to do the 2 or 1 camps, so I'm wondering what's going to happen when we have this. My team sat for hours waiting for these teams to complete tiles.. If your swapping or straight playing you still need the other teams to take tiles so you can take them back. The guilds on the sides rarely really even attempt to get out, and guess what these are teams I think should, could, but do not.. mostly because they have no one interested enough to sit all day to run it.... they maybe will have a hitter do a few battles.... which goes back to the fact its to time intensive for people with lives.. I saw it commented by one person how Opening is 8 am.. most of my guild works. Id start with trying to make it maybe 8 hour locks and a shorter game period, maybe 5 -7 days. Not that would probably help the small guilds either but at least your not killing the game with these changes. Perhaps institute a Guild needs to make a certain amount of battles in a season to get to and stay in diamond. Often we meet guilds that ask to be lowballed so they can go back to Platinum. Advancement needs to be modified... Just my opinion. You allow farming in other parts of the game not sure why it is a problem here. My team reaches out to everyone if they want tiles.