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Forge of Empires expanding your Empire.

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Cdriver

Farmer
This is up for discussion.
You may have up to five( 5 ) new Empires City's.
After completing the Rifleman Range Tech Tree in Industrial Age. It will open a option to add a new city.
You must be in Industrial level in each of the city's, before adding the next city.
Must win a fight against two waves of 8 spear-men with a 50% bonus.
After winning the fight you must pay 10,000 of each goods from Industrial Age.
You will also pay 50 diamonds, 10,000 coins and 10,00 supplies.
To start this city you will only have the town hall.
You will have your total coins, supplies, medals, diamonds, global ranking, inventory. Available to use in all city's.
You may not have more than one of each GB's at a time. ( You may have a Arc in your first city, so you cannot have another Arc.)
You can use any building from your inventory if it is of the same age or below that's city level.
Your city will be played the same way and rules has the first city. But all coins, supplies and diamonds will be added to the first city's inventory.
Any bonus from the first city will not be added to any other city. Each city will keep their own bonus.
You may use your medals for expansions in any of the cities.
Your fighting units cannot be greater than the level of that city.
You will be able to have new friends, guild and hood for each city.
 

DeletedUser8859

Guest
This is up for discussion.
You may have up to five( 5 ) new Empires City's.
After completing the Rifleman Range Tech Tree in Industrial Age. It will open a option to add a new city.
You must be in Industrial level in each of the city's, before adding the next city.
Must win a fight against two waves of 8 spear-men with a 50% bonus.
After winning the fight you must pay 10,000 of each goods from Industrial Age.
You will also pay 50 diamonds, 10,000 coins and 10,00 supplies.
To start this city you will only have the town hall.
You will have your total coins, supplies, medals, diamonds, global ranking, inventory. Available to use in all city's.
You may not have more than one of each GB's at a time. ( You may have a Arc in your first city, so you cannot have another Arc.)
You can use any building from your inventory if it is of the same age or below that's city level.
Your city will be played the same way and rules has the first city. But all coins, supplies and diamonds will be added to the first city's inventory.
Any bonus from the first city will not be added to any other city. Each city will keep their own bonus.
You may use your medals for expansions in any of the cities.
Your fighting units cannot be greater than the level of that city.
You will be able to have new friends, guild and hood for each city.

If FOE allows the player to have a city in each "World" available in each "Server" (for example the International Server (EN) has sixteen (16) worlds)...
  • Why limiting a player to have only up to five (5) cities? Which reason is behind it?
  • Would I lose 11 cities I have build and developed to whatever era I choose, if a limit is set on five (plus the original)?
  • After 16 cities in EN Server, plus 1 on BETA, Would this block me to open a new city in the US or Argentinian Server?
Why forcing a player to reach Industrial Age in previous cities to be able to start a new one?
  • All cities are independent from each other, why imposing a limit coming from a previous city to on a new city?
Why a fight against Spearmen if the player has already reach Industrial Age? Even at 50%

If FOE allows the player to build a new city at a Server/World without initial costs, why asking to pay 50K IndA goods, plus 10K coins, 10K supplies, for a new city?

You are asking to share coins, supplies, medals, etc. between cities; that is against Game Rules; only diamonds can be shared between cities.
 

DeletedUser

Guest
OP's idea is to have the cities on the same world.
Probably to push GBs with all the FP - just saying it in a roundabout way.
 

DeletedUser8859

Guest
You will be able to have new friends, guild and hood for each city.

That may sound good, but
  • who have time to Aid the original guildmates, and up to five groups of different guildmates? plus 5 additional groups of up to 140 friends?
  • what if two or more of those guilds are selected for the same GE competitions? Which guild would receive the GE points gained by the player?
  • which guild would appear at the ranking list?
  • Be a member of an original guild and at the same time be able to join up to five other guilds would facilitate spies to infiltrate other guilds. Not good.
  • Be a member of a hood, and up to five additional hoods? with limited resources to defend the additional cities?.... Imagine the plundering risk increase.
 

DeletedUser8859

Guest
If the new "city" would start at Stone Age, how would it move on? Repeat the same quest line with our old friend Ragu Silvertongue? How to change from current quests at main city which are at Riffleman Range Tect or above, to the Stone Age quests or Bronce Age quests for a second city?
 

DeletedUser8859

Guest
Fighting units can not be above the age of the new "city"...
That means that units attached to barracks at main city, or unattached units produced by Alcatraz or GE from the main city could be used at a "new" city if they are not above the "new" city age?
 

DeletedUser8859

Guest
A discussion does not need to end with all people saying "I agree" to be classified as a good discussion.
  • Discussion focused objectively on the proposal, not on the persons in favor or against it.
  • Most points in the original post were analyzed / debated / or additional information asked about.
  • Impact to other game features were discussed.
  • Conflicts with game rules / principles were pointed out.
 

DeletedUser

Guest
You know, pointless discussions can never be good discussions. Discussing solely for the purpose of discussion itself is nonsense since we all knew from the first post in this thread nothing of this will ever happen.

Continue with colonies or so, yeah. But multiple cities on the same world not so much.
 

DeletedUser

Guest
After winning with 2-waves of spearmen you must pay 10000 EACH good from Industrial Age?

Man, that pills you take - they not working.
 

DeletedUser

Guest
I mean, what is the point in proposing all the same, old idea of more ground to put SoKs and TFs? If you need more space - that just won't happen, deal with it. Take time to make your city efficient the way you want it to be. And push limit further. Don't beg for more space just to put more trees and blacksmiths...
 
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