Dessire
Regent
-Most of all FoE ads: a person or a couple in the stone age doing something and suddenly everything around him/her/they and even the clothes that they are wearing change from a stone age design to a futuristic one.
This is one of the reasons why I started to play FoE 3 years ago, the fact of have a city and see it evolving in therms of design and technology. (And i Know that I'm not the only one who started to play this game becuase this reason).
-Reality: A city where 90% of the buildings are event buildings and you can not identify which era/age is the player without seeing the townhall.
and this is for a lot of players. in my case, all buildings are event buildings excepting the townhall, GBs, and 1 military building because I don't need more military buildings.
-How FoE ads should be: a person, or a couple in the stone age, doing some tasks and seeing how everything around change for event buildings.
investigate technology,move through the ages and have the most powerful empire? nooo!! complete missions, move through the events and have the empire with the highest amount of event buildings!
now, how to change this?
do you have any idea?
I have some.
first one: a GB that only players in the last era (maybe the era after ceres age) can build. this GB allows players to storage inside of it 1 building per level. the GB now produces once per day all the production of all buildings storaged inside. now, you can say "but with the available space you can put more event buildings there! .. yeah that's right but in order to not allow that, you must put in your city buildings of any era (houses, factories, etc) and related to the era.
so for example: if you have this GB in level 10 and you have decided to storage 10 dark portals inside and if each dark portal gives you 3 FP + 10 000 gold + a population of 3000, this GB will give you each day 30 FP + 100 000. (st. marks bonus should apply in this case and only in this GB) but in order to have those 30 FP and 100 000 gold. you must have in your city buildings of any age (those ones that you get when you investigate technology) that together provides you a total of 30 000 pop. or more. if you don't have enough buildings (again, the buildings that you get investigating technology of any age), your GB will not give you those 30 FP. If the total pop. obtainable of those buildings is 15 000, then you'll receive 15 FP instead of 30 FP and 50 000 gold instead of 100 000. also in order to increase the amount of gold (in this example) the houses must be motivated too, otherwise, you'll receive the normal amount of gold + the % that buildings like st. marks gives you.
second one: each new event building should have an especific design dependin on the era, or like the tavern, every X amount of ages/eras. from HMA to colonial age, from industrial age to contemporany age, from tomorrow era to virtual future, from space age mars to... lets say, space age venus.
imagine the japanese garden set and the himeji castle. himeji castle mixes it's original design with a technological design of virtual future. that could be possible done to the japanese garden set, but in order to not give "extra work" to the FoE team in chage or design everything, this could be applicable to new event's buildings.
This is one of the reasons why I started to play FoE 3 years ago, the fact of have a city and see it evolving in therms of design and technology. (And i Know that I'm not the only one who started to play this game becuase this reason).
-Reality: A city where 90% of the buildings are event buildings and you can not identify which era/age is the player without seeing the townhall.
and this is for a lot of players. in my case, all buildings are event buildings excepting the townhall, GBs, and 1 military building because I don't need more military buildings.
-How FoE ads should be: a person, or a couple in the stone age, doing some tasks and seeing how everything around change for event buildings.
investigate technology,move through the ages and have the most powerful empire? nooo!! complete missions, move through the events and have the empire with the highest amount of event buildings!
now, how to change this?
do you have any idea?
I have some.
first one: a GB that only players in the last era (maybe the era after ceres age) can build. this GB allows players to storage inside of it 1 building per level. the GB now produces once per day all the production of all buildings storaged inside. now, you can say "but with the available space you can put more event buildings there! .. yeah that's right but in order to not allow that, you must put in your city buildings of any era (houses, factories, etc) and related to the era.
so for example: if you have this GB in level 10 and you have decided to storage 10 dark portals inside and if each dark portal gives you 3 FP + 10 000 gold + a population of 3000, this GB will give you each day 30 FP + 100 000. (st. marks bonus should apply in this case and only in this GB) but in order to have those 30 FP and 100 000 gold. you must have in your city buildings of any age (those ones that you get when you investigate technology) that together provides you a total of 30 000 pop. or more. if you don't have enough buildings (again, the buildings that you get investigating technology of any age), your GB will not give you those 30 FP. If the total pop. obtainable of those buildings is 15 000, then you'll receive 15 FP instead of 30 FP and 50 000 gold instead of 100 000. also in order to increase the amount of gold (in this example) the houses must be motivated too, otherwise, you'll receive the normal amount of gold + the % that buildings like st. marks gives you.
second one: each new event building should have an especific design dependin on the era, or like the tavern, every X amount of ages/eras. from HMA to colonial age, from industrial age to contemporany age, from tomorrow era to virtual future, from space age mars to... lets say, space age venus.
imagine the japanese garden set and the himeji castle. himeji castle mixes it's original design with a technological design of virtual future. that could be possible done to the japanese garden set, but in order to not give "extra work" to the FoE team in chage or design everything, this could be applicable to new event's buildings.