GwenGwen
Merchant
Don't change wait times
It becomes impossible to organize to play well
Very simple basic reason
Until yesterday the waiting times were multiples of 4 so the same time schedule every day.
Now they become multiples of 5, therefore out-of-phase hourly planning. The next Polynesia colony is also based on 5.
4 8 12 16 20 24 and we leave at 4 Same time every day
5 10 15 20 - 1 6 11 16 21 - 2 7 12 17 22 - 3 8 13 18 23 - 4 9 14 19 24 - and after five days we return to the first schedule. Daily time difference spread over 5 days incompatible with ireal life
First the Quantum Incursion
Now the new cultural colony Polinesia
Stop please.....
It becomes impossible to organize to play well
Very simple basic reason
Until yesterday the waiting times were multiples of 4 so the same time schedule every day.
Now they become multiples of 5, therefore out-of-phase hourly planning. The next Polynesia colony is also based on 5.
4 8 12 16 20 24 and we leave at 4 Same time every day
5 10 15 20 - 1 6 11 16 21 - 2 7 12 17 22 - 3 8 13 18 23 - 4 9 14 19 24 - and after five days we return to the first schedule. Daily time difference spread over 5 days incompatible with ireal life
First the Quantum Incursion
Now the new cultural colony Polinesia
Stop please.....