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Diamond MMR

Dan 77

Squire
Hello,
what happens when more than 8 guilds in the same round will start with 1000 MMR? How these guilds will be divided into groups for this round?
 

DeletedUser10047

Guest
The order of guilds tied at the same MMR value (i.e. 1000) is not random. However, the ordering criteria is not yet known at this time.
 

DeletedUser10047

Guest
maybe guild id
(so oldest guilds get always together)
Guild id is the sort criteria of last resort. There is another sort criteria of higher precedence that appears to be based on GBG activity of some kind.

1) MMR descending
2) GBG activity???
3) Guild ID descending
 

DeletedUser10047

Guest
To elaborate based on tests at the bottom of copper league:

Guilds with MMR of 0 that have previous GBG participation are ranked higher than guilds with MMR of 0 without any previous GBG participation (e.g. newly formed guilds).

For guilds without prior GBG participation, they are ranked by guild ID descending. That is, guild ID of 24159 is ranked higher than guild ID of 24158.
 

DeletedUser10047

Guest
Well its our first time with more than 8 in Diamond so we shall see.
I would think all the ones on 1000 mmr first though.
That is true. All of the guilds with MMR of 1000 will be ranked highest.

For example, beta currently has 13 guilds with 1000 MMR. There are 26 diamond league guilds. The breakdown is:
7 guilds on battlefield diamond-1 (all have 1000 MMR).
7 guilds on battlefield diamond-2 (all but one have 1000 MMR).
6 guilds on battlefield diamond-3.
6 guilds on battlefield diamond-4.
 
dang it, I wonder if only 1 other will dragged up
that would only be the case if there were less than 5 or exactly 9 guilds in diamond.
the system seems to be avoiding putting different leagues on one map.

from what i understood, here is how the maps would be split up :
two maps:
10 => 5,5
11 => 6,5
12 => 6,6
13 => 7,6
14 => 7,7
15 => 8,7
16 => 8,8

three maps:
17 => 6,6,5
18 => 6,6,6
19 => 7,6,6
20 => 7,7,6
21 => 7,7,7
22 => 8,7,7
23 => 8,8,7
24 => 8,8,8

four maps:
25 => 7,6,6,6
26 => 7,7,6,6
27 => 7,7,7,6
28 => 7,7,7,7
29 => 8,7,7,7
30 => 8,8,7,7
31 => 8,8,8,7
32 => 8,8,8,8

...

seven maps:
49 => 7,7,7,7,7,7,7
50 => 8,7,7,7,7,7,7
51 => 8,8,7,7,7,7,7
52 => 8,8,8,7,7,7,7
53 => 8,8,8,8,7,7,7
54 => 8,8,8,8,8,7,7
55 => 8,8,8,8,8,8,7
56 => 8,8,8,8,8,8,8

etc.

it's basically:
[amount of guilds in league] / 8 = [amount of maps] (always rounded up, so 7.1 would make 8)
the missing amount of guilds is taken away one by one from each map beginning with the last map.

example with 54 guilds in a league:
54 / 8 = 6.75 => 7 maps
7 * 8 - 54 = 2 => 2 guilds are "missing", so the last two maps have one guild less.
 

Dan 77

Squire
That is true. All of the guilds with MMR of 1000 will be ranked highest.

For example, beta currently has 13 guilds with 1000 MMR. There are 26 diamond league guilds. The breakdown is:
7 guilds on battlefield diamond-1 (all have 1000 MMR).
7 guilds on battlefield diamond-2 (all but one have 1000 MMR).
6 guilds on battlefield diamond-3.
6 guilds on battlefield diamond-4.
And that's exactly my point: How these 13 guilds with 1000 MMR are divided into 2 maps?
If not randomly, maybe by the MMR which the guilds would have if there wasn't a hardcap 1000 (for example the last rank was 1st between 8 guilds so that guild would have 1175 MMR and that guild will be in the "diamond-1" group among "1000 MMR" guilds)??
This isn't only theoretical question, in my server it will be a reality today. And there is a coalition which sets flags all over the map during one night and then these guilds guard such provinces under unfinished flags for them only. The point is wheter these guild can be divided into 2 maps so they could be beatable.
 

Dan 77

Squire
If not randomly, maybe by the MMR which the guilds would have if there wasn't a hardcap 1000 (for example the last rank was 1st between 8 guilds so that guild would have 1175 MMR and that guild will be in the "diamond-1" group among "1000 MMR" guilds)??
This isn't only theoretical question, in my server it will be a reality today. And there is a coalition which sets flags all over the map during one night and then these guilds guard such provinces under unfinished flags for them only. The point is wheter these guild can be divided into 2 maps so they could be beatable.
Answers to these paragraphs:
First paragraph: No (it doesn't fit at all). Second paragraph: Yes.
Now I think guilds with 1000 MMR are divided randomly.
 
Last edited:

DeletedUser10047

Guest
Now I think guilds with 1000 MMR are divided randomly.
If guild A and guild B both have 1000 MMR, then if guild A is ranked higher than guild B one season, then guild A will be ranked higher than guild B for all seasons. That isn't random.

I do have ideas as to what the ranking is, but as I don't have access to the underlying data, it will take time to validate anything.
 

Dan 77

Squire
"Ranked" means being in a group for GBG? One guild in my server had 1000 MMR, got +125 MMR for 2nd place, still has maximum 1000 MMR and now is in group "diamond-2". And that guild is very old, I mean founded in 2012.
 

DeletedUser10047

Guest
"Ranked" means being in a group for GBG?
Yes, but ranking also determines placement on the battlefield. The highest ranked guild will have its base in quadrant D. The lowest ranked guild always has its base at A1A.

Every guild on the diamond-1 battlefield is ranked higher than any guild on the diamond-2 battlefield.

This is easy to see when the guilds all have different MMRs. But when guilds have the same MMR, there are other factors that determine ranking. Exactly what those factors are is unknown, but the factor of last resort is guild ID.
 
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