Nice and welcome change, but should have added a 9 to the beginning of that number for future proofing while you were at it! I'm already halfway there in one of my cities.
- The great building blueprint tab now supports the display of up to 9999 blueprints.
Exactly what I was going to ask. I was desperately waiting for it to appear on live servers and it disappeared even on Beta instead. Why?? Please, put it back.In the guild expeditions negotiation windows the auto select button has disappeared.
Was there a lot of gripe about it? I found it quite helpful.
In the guild expeditions negotiation windows the auto select button has disappeared.
Was there a lot of gripe about it? I found it quite helpful.
Thanks for the answer.It has indeed been removed for now, but we'll take your feedback under consideration.
We made an important change earlier this week already. We have now removed the happiness modifier for battles and replaced it with a 1.2 modifier. This change was done because of various reasons. Firstly, it led to many additional requests, which in result led to a significant server load, especially shortly after a new battleground started. Secondly, this modifier had a significant influence when it was introduced. Over the years the game changed and many players have an enthusiastic population and if they don't have it, they don't care about the points. Because of these facts it was decided to go this way. For most players, it will not make any difference at all, for some it will lead to slightly more ranking points from battles (if their population was not enthusiastic).
We will later also adjust the screen in the battle result window (as it still shows a happiness icon).
Another race to the bottom?We made an important change earlier this week already. We have now removed the happiness modifier for battles and replaced it with a 1.2 modifier.
I also loved it. It increased the speed of negotiations a lot- so much less tedious. It is possible to use it to fill the slots and then change a few of the ones to customize the trade before submitting. It is still much faster. PLEASE bring it back. Its use is optional so why take it away from those of us who like using it?It has indeed been removed for now, but we'll take your feedback under consideration.
OMG. This is the only thing in few years shows that somewhere in the bowels of Inno there are still specialists, except painters. They managed to use the debugger, but also realized that there are things in the game that are hopelessly absolete and only interfere with the gameplay. Alas, I cannot evaluate this in practice. My city is on pause here.
- We made an important change earlier this week already. We have now removed the happiness modifier for battles and replaced it with a 1.2 modifier. This change was done because of various reasons. Firstly, it led to many additional requests, which in result led to a significant server load, especially shortly after a new battleground started. Secondly, this modifier had a significant influence when it was introduced. Over the years the game changed and many players have an enthusiastic population and if they don't have it, they don't care about the points. Because of these facts it was decided to go this way. For most players, it will not make any difference at all, for some it will lead to slightly more ranking points from battles (if their population was not enthusiastic).
We will later also adjust the screen in the battle result window (as it still shows a happiness icon). As a result of this change, the server performance should be way better now, when many players do battles at the same time.