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Daily Release Notes Daily Changelog w/c 12th June

Juber

Overlord
Community Manager
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.
 

Juber

Overlord
Community Manager
Monday:
Browser/General

  • Various colony specific resources did not reset, when switching to Space Age Titan. They will now reset correctly. :population:
    This issue also caused some login issues. If you can't login because of a server error, please contact the support team!
  • In the Fellowship Event, The animation of collecting feast provisions was not in line with when you actually got them. The animation will now start a bit later, when you actually receive them. :provisions:
  • The "Uses left" text for limited buildings was truncated for some languages. That no longer happens. :residential:
  • You could use the "Buy All" button for goods in the great building window, even if the great building does not require any goods. This will no longer be possible. :gb:
Beta-App

  • The app could close when opening the Event Pass or Great Building level up window. We fixed that. :reconstructionmode:
 

Juber

Overlord
Community Manager
Tuesday:
Browser/General

  • Space Age Titan Synthesizers only required a 1 lane road. This was not intended and has been changed to a 2 lane road. :road_big:
  • Having the Silver or Golden Event Pass unlocked could prevent you from collecting rewards there. This has been fixed. :provisions:
  • Some players were not able to buy the Fellowship Pass(es). We have created a temporary fix for that now here on beta. :provisions:
  • Some tasks in the Fellowship Event had the wrong image and/or description. They will now display the correct one! :provisions:
  • In the Virtual Future, some chests in level 4 of the Guild Expedition provided 2x the chance for Ronin Bots and none for the Artillery unit. This has been adjusted. :artillery:
  • The Quest "More Food, Less Work" did also complete when researching "Mars Ownership Patents", however this was nowhere mentioned. We have now added it to the text. :quests:
Beta-App

  • The "Construct" button for the Oracle of Delphi was clickable, even with not enough blueprints. It did nothing and is now deactivated until you get all blueprints. :gb:
  • It was possible to attack a neighbor, while using aid all for the neighborhood, using the Event History. It will now be grayed out. :negotiation:
 

Juber

Overlord
Community Manager
Thursday:
Browser/General

  • In Space Age Titan, you needed to spend Unknown DNA to research the Unknown DNA Synthesizer and previous technologies. This has been adjusted to not require the special good anymore there. :forge_point:
  • We have made some improvements to the rewards in the Fellowship Event. More details tomorrow. :provisions:
  • Some Space Age Titan Quests had wrong conditions and/or texts. All known cases have been fixed now. If you notice anything still wrong with some Quests, please create a new bug report! :quests:
  • The stats for the units in Space Age Titan were wrong. We have adjusted the values for all of them! :army:
  • We made an internal change to Event Quest, that prevents Quest issues on the final day of an Event. :quests:
  • Using Augmented Samurai and Rogues in your army did prevent the battle from starting. You could only do auto-battle. This has been fixed. :light:
  • Update: No update today :x:
Beta-App

  • No player related updates. :x:
  • Update: No update today :x:
 
Last edited:

Juber

Overlord
Community Manager
Friday:
Browser/General

  • In Space Age Titan, you needed to spend Unknown DNA to research the Unknown DNA Synthesizer and previous technologies. This has been adjusted to not require the special good anymore there. :forge_point:
  • We have made some improvements to the rewards in the Fellowship Event. More details tomorrow. :provisions:
  • Some Space Age Titan Quests had wrong conditions and/or texts. All known cases have been fixed now. If you notice anything still wrong with some Quests, please create a new bug report! :quests:
  • The stats for the units in Space Age Titan were wrong. We have adjusted the values for all of them! :army:
  • We made an internal change to Event Quest, that prevents Quest issues on the final day of an Event. :quests:
  • Using Augmented Samurai and Rogues in your army did prevent the battle from starting. You could only do auto-battle. This has been fixed. :light:
  • We made some minor improvements to the Overseer window in the Fellowship Event. :fgems:
  • Buying attempts for diamonds did always display the max amount and not how many you actually get. This has been corrected now! :diamonds:
Beta-App

  • The app would close itself, when opening the Antiques Dealer. This no longer happens! :antiques_dealer:
 
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