• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation in to English is provided if your post is not in English and to respect your fellow players when posting.

Reference Changelog for Version 1.50

Sovereign

Inhouse Community Manager
logo1.png
Hello Beta Testers,

The Beta Server has been updated to version 1.50. This update contains mostly bugfixes as well as some minor feature changes. All active accounts have been credited 500 Diamonds to assist with testing. We have a regression mission available here for you to earn yourself some additional Diamonds! We also have a thread for leaving any feedback on the update here.

Thanks again for your help testing this update!

The Beta Team


Improvements and changes
  • The green check mark next to the Treasure Hunt icon won't be shown all the time any more.
  • Some technical improvements to the animations loading were implemented. It should slightly speed up the animations loading time.
  • Lots of animations display glitches should be also gone with this release.
  • The new guild invite system received a great number of polishing touches. Quite a few edge cases were discovered and reported by players after the previous release (1.49). Thank you! We have fixed them and the system should be clean and bug-free now.


Bugfixes
  • Attack button in tower was not greyed out for inactive players.
  • Shrine of Awe tooltip wasn't taking happiness into account.
  • "Befriend" icon won't be shown any more for pending friend requests.
  • If you were ranked #6 or higher, the social bar wasn't centered correctly.
  • Quests conditions were not always aligned correctly.
  • Placing any building was causing an extra blimp to appear below the one to indicate coins and supplies deducted for the cost of the build.
  • The Treasure Hunt "map" buttons were unclickable in some areas.
  • The Town Hall was sometimes starting production with a delay.
  • Login Page forum announcements dates were wrong.
  • The GvG map age badges were displayed with an error after leaving the page idle for a while.
  • The game wasn't loading correctly if a logo of marketing partner failed to load.
 
Top