• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation in to English is provided if your post is not in English and to respect your fellow players when posting.

Reference Changelog for Version 1.48

Sovereign

Inhouse Community Manager
logo1.png

Changelog 1.48

Hello Beta Testers,

The Beta Server has been updated to version 1.48. All active accounts have been credited with 500 Diamonds to assist in testing. You can find below a full list of changes included in this update. We also have a Regression mission running (details here) where you can earn yourself some Diamonds, and a feedback thread specifically for the update (here).

Happy Hunting!

The Beta Team

Changes and improvements
  • The city icons have now lighter border which makes them visible on various types of background:

    new_icons.png

  • Forum widget can now be shown on the login page:

    forum_login_page.png

  • The battle rendering engine has been significantly improved, which should result in faster loading and removing related memory leaks.
  • Various minor UI improvements were introduced: added missing pop-ups, changed colours of a few buttons.


Bugfixes
  • Some login page security issues were solved.
  • A broken link was removed from landing pages.
  • Some animations in the city were not displayed, even if they were enabled in the settings.
  • Witch Doctor tooltip was missing a thousand separator.
  • Great Buildings tooltips were displaying misleading information when visiting players that can not be contributed to.
  • In certain cases the message window (or ranking window) was opening above the inventory window when opening the inventory via 'Blueprint Found' window.
  • 'Province Aquired' window wasn't always showing all rewards.
  • Exclamation mark of a quest was sometimes constantly displayed.
  • Various issues with tooltips (blinking, disappearing etc.) were solved.
  • A small graphical glitch in the "Blueprint Found" window was fixed.
  • Notifications about polishing and motivating were displayed behind the chat when it was opened.
  • If the social interactions countdown got to 0 during visiting that particular player, the motivation/polishing buttons were still greyed out.
 
Top