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Reference Changelog for Version 1.20 - GvG Launch

Sovereign

Inhouse Community Manager
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Dear Kings and Queens,


The Beta Server has been updated to version 1.20. This update is the live release of GvG, and contains a lot of GvG related bug fixes, as well as some rebalancing. All active accounts will be credited 500 diamonds shortly.

Thanks for your invaluable and continued support of the Beta server.

The Beta Team

Guild versus Guild
  • Guilds can no longer attack defending armies in sectors under siege by another guild
  • Implemented new balanced great building bonus values
  • A reward for granting freedom has been added.
  • A display error when a guild reached max level has been fixed
  • Added tooltip to daily calculation timer
  • Added beach to terrain types
  • An incorrect tooltip when user's army contains a unit from another age has been fixed.
  • Guild level: Added "power" to the progress bar and Tooltip
  • Fixed an issue where the new owner of a sector could be damaged while under protection.
  • Improved highlights in the overview.
  • The Context menu was not available in global guild ranking. This has been fixed.
  • We fixed an issue where the Army Management header becomes misaligned as users load in and out of the Army Management screen.
  • Attacking a siege army that is laying siege to a guild sector caused the game to load indefinitely. This has been fixed.
  • Added trees to adjacent eras sectors.
  • A province selector dropdown menu has been added
  • Changed Iron Age aggressive NPC
  • Updated the info screen texts
  • Changed order of error messages in army deployment
  • Changed sector popup menu texts
  • Province Map - No visual update was made when sectors go back to fog of war. This has been fixed.
  • Guilds can no longer attack defending armies in sectors under siege by another guild.
  • Granting freedom now shows in the event list.
  • Added a "Top 3" bonus Tooltip
  • Attack protection now should prevent siege armies from being placed
  • Damaged defending armies of recently freed sectors aren't healed. This has been corrected.
  • Misleading text in sector popup has been updated.
  • Sectors would display 9/10 health while full with defending troops. This issue has been corrected.
  • A problem with the daily calculation was fixed
  • Added handling for battles running during the daily calculation.
  • New military boost explanation text in tooltips.
  • Missing guild levels navigation has been added.
  • "TEST" placeholder name was displayed on Iron Age province and has been fixed.
  • A "Top 3" Bonus was added to daily calculation
  • The daily calculation is now show in the event list.
  • Cut-off time in the daily calculation countdown box has been fixed.
  • Changed some button tooltip texts
  • A problem with Granting Freedom after Relocating Headquarter has been fixed.
  • The Town Hall's Forge Point "Collecting Impossible" error was inconsistent with that of
  • Great Buildings. This has been fixed.
  • Players now gain battlepoints in GvG.
  • An inaccurate confirmation message was displayed upon deleting the siege army. This has been fixed.
  • Gained battlepoints are now shown after GvG battles
  • It was possible to unintentionally donate Goods to Treasury multiple times. This has been fixed.
  • Added clouds
  • Improved province border hexes.
  • Changed column headline text in map ranking.
  • The "Go to HQ" function sometimes took you to an incorrect location. This has been fixed.
  • NPC tooltips are now displayed on Rocks and Water.
  • Guild's province rank added to top bar.
  • Added Tooltip for the new rankin on the province map.
  • Guild rank has been added to the top bar
  • Reward screen for Grant Freedom has been added.
  • Added palm trees and jungle bushes to landing zone sectors
  • Add arrows to the landing zone
  • Added beach tiles to landing zone sectors
  • Greyed out options in the sector context menu for which you don't have rights
  • If a guild is dissolved, the player is taken back to the city.
  • Rock sectors are now fogged out
  • Changed NPC type on rocks and water within era to peaceful.
  • Handling added for losing guild membership during GvG.

Changes
  • Rebalancing of Great Buildings as announced here.
  • New bonus: Fierce resistance (announced here).
  • BB codes for strikethrough text have been added to guild forums.

Bugfixes
  • A problem with a quest reward was fixed (quest "Prepare for Battle").
  • It was possible for the guild screen to load indefinitely after creating a guild with too short a name. This problem has been corrected.
  • Wording for the Great Building tooltips has been improved/made more consistent.
 
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