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Reference Changelog for Version 1.127

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

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Greetings Beta,

This is for reference on update 1.127
For the detailed description of the changes, please see the details below:

Changes

  • Based on your feedback to the change we introduced with the last update we adjusted the zooming level again. It doesn't reset to the medium level anymore after switching to different part of the game. It now resets once upon loading the game after the login.

  • We now also added progress bars for Great Buildings in the Great Building overview in the Town Hall. This garantuees a better overview of the building status.
  • Deploying defense units in GvG is now refreshing the list of visible units in the Army Management pool. This allows a better placing of units without the need to reopen the sector.

Bug Fixes

  • Scrolling in the army management was only possible while hovering directly over a unit picture. Now it's also possible while hovering over the background.
  • Loading the game in a really small browser window led to the disappearance of the chat window. Now the scaling works correctly and the chat window isn't disappearing anymore.
  • While switching into full screen mode on the campaign map the map was only resized after the first click. It now resizes instantly without clicking.
  • Instead of moving to the ship in order to explore the next continent on the campaign map, the scout was shown at an already conquered province. The problem is fixed and the scout is now displayed at the correct location.
  • We fixed a problem, which occurred while trying to change the current email adress in the settings. It was shown as 'adding new email' and not changing the current one.
  • Using a Self-Aid-Kit was only possible on a still running production of the Hall of Fame. Now it's possible again to use it on an already finished production.
  • Sometimes, a tiny gap was visible in the collection blimp of buildings. This was now fixed.
  • While being at least in Modern Era and viewing a goods producing Great Building of a player below Modern Era, the goods in the Great Building Overview for the next level showed the produced goods depending on the age of the actual player and not of the building owner. It was now adjusted that the amount of goods for the current and the next level depends on the age of the building owner.

In the meantime, our development team is working on the next age.

As always, thank you for all of your continued efforts testing here on Beta.

Sincerely,
Your Forge of Empires Team - Team Beta
 
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