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Reference Changelog for Version 0.27

Sovereign

Inhouse Community Manager
Dear Kings and Queens,


The Beta Server has now been updated to 0.27. This update focuses on bugfixing, while work continues behind the scenes on some major new additions to the game. A full list of changes is below.

Features and changes

  • An unsubscribe link has been added to all the emails we send.

Quest

  • Some quest requirements appeared in the wrong order. This problem has been fixed.

Bugfixes

  • Some problems with texts and their placement have been fixed.
  • The scroll wheel on the mouse did not affect scroll bars within the game. This problem has been solved.
  • It was not possible to dismiss more than 2 players in a row from a guild (button becomes unresponsive). This issue has now been solved.
  • In battle, the auto combat option was skipping units in later rounds in some instances. This problem has been fixed.
  • Accounts with recently merged neighbourhoods were unable to set up trades or see their profile image in the neighbourhood social bar. This problem has now been rectified.
  • When creating a guild, points of the creator were not applied.
  • After being plundered, using diamonds to save spoiled supplies was resulting in an error.
  • Guild members without the trusted right were able to see hidden forums. This probelm has been fixed.
  • In the event history, several events failed to update properly, were erroneous, or were displayed in the wrong order. This has now been solved.
  • Only players with at least 1 point will now count towards the number of participants in PvP tournaments.
  • If a guild leader becomes inactive, the player with the lowest ID is now being used to assign the new leader (was previously the highest).
  • Guild Chat - Attempting to send a message through the Guild Chat when being dismissed from the guild was causing an error.
  • Tooltips behind the chat window were being displayed over the chat. This problem has been fixed.
  • It was not possible to click directly under the chat window when it was resized to its smallest form.
  • Neighborhood and guild chat did not initiate until the tab was selected. This has now been fixed.
  • It is now possible to ignore and report other players.
  • It is no longer possible to send empty messages to the chat.
  • When changing tabs in the chat, the cursor is now placed in the input field.
  • Chat is now visible in all game screens.
  • The state of the chat window is now saved for next login (eg. minimized, explanded).

Thank you again for supporting Forge of Empires.

The Beta Team
 
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