Sovereign
Inhouse Community Manager
Hello Kings and Queens,
The beta server has been upgraded to 0.26. Below is a full list of changes in this version.
Features/Improvements:
Quest:
Bugs:
Thank you
Your Beta Team
The beta server has been upgraded to 0.26. Below is a full list of changes in this version.
Features/Improvements:
- The point ratio for neighborhood merges has been increased from 40% to 50%.
- Duplicate blueprints are now displayed more clearly in the reward screen.
- If a player is dismissed from a guild, this is now recorded in the player's event overview screen.
- The autocollect feature now also works for plundered buildings.
- The "2:1 Blueprintgtrade feature now displays the selected Blueprints for a trade more clearly.
- To avoid spam, the maximum amount of replies to a message has been capped at 100.
- Double clicking on units in the army management will now only select a maximum of 8 units, as only 8 units can be used in battle.
- The "clear message" button no longer also deletes recipients.
- Clicking on the top right event icons will now move the screen to the nearest affected structure to which this event applies.
- Points gained for killing battle units have been rebalanced.
- Bonuses for Great Buildings have been rebalanced (the bonus remains the same, but the value has been changed).
Quest:
- [Build all Goods Buildings] - The quest takes has been simplified.
- [Mandrubar's Surprise] - The quest no longer requires players to complete the "Multistory Houses" technology.
- Some mistakes in quest texts have been corrected.
Bugs:
- Crashed related to disconnecting buildings have been minimized.
- Premium flag buyers are no longer hassled with unnecessary purchase pop-ups in the guild administration window.
- Purchasing missing Goods for great Buildings no longer requires a page refresh to take affect.
- The Double Production Premium feature now displays the correct cost of 25 diamonds.
- An exploit which allowed players to receive multiple special event buildings was fixed.
- The Social bar now stays anchored after a visit/attack, and no longer snaps back to the rank #1 player.
- Some players could not continue unfinished battles. This issue has been solved.
- The "Important" setting in the guild forum now works as intended once more.
- The Clan name search now works as intended.
- Great buildings you donated to now display your rewards correctly.
- A scroll-bar no longer appears on the right side of the screen when you play Forge of Empires with Chrome.
- A default text in the guild description has been added to the game.
- A Guild Forum window display bug has been fixed.
- Accepting a guild invitation no longer causes a scroll-over display bug.
- A courser bug involving motivating and then returning to a battle was resolved.
- Accepted goods in the event overview are now displayed in the correct order.
- Using the All Guild Members message option when there are no other members in the guild was displaying and invalid name prompt. This problem has now been fixed.
- Long usernames with 24 characters could overlap the city name's bar when using the mouse over function. This has now been corrected.
- In the forum, there was an error when closing poll, which has now been fixed.
- In the description for the Cathedral of Aachen there was excessive space between 'The' and 'Cathedral'. This has now been corrected.
- Some text and grammatical errors have been corrected.
- The scroll wheel on the mouse did not affect scroll bars within the game.
- When creating a guild, points of the guild creator were not being applied.
Thank you
Your Beta Team