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Reference Changelog for Version 0.20

Sovereign

Inhouse Community Manager
Good morning Kings and Queens,

Today we will update to version 0.20, please note that there is no version 0.19.

I will post the changelog as soon as I have it formatted and ready to go. There may be some downtime during the update, we apologise for any inconvenience caused.

Thanks

The Beta Team
 

Sovereign

Inhouse Community Manager
Changelog 0.20

Features:
  • The time remaining on a motivated building is now displayed
  • Good offers and needs can now be viewed on your profile (3 offers and 3 needs). Your guild is also clearly displayed
  • You can now click-and-drag your mouse over buildings to collect resources
  • A "Guild Forum" button was added to the social menu
  • Forge point icons will be added to the accepted trade menu
  • Tool-tips have been added to the trades offers list
  • Tool-tips for the terrain on the battlefield were added
  • Buying a forge point no longer closes the "Buy forge point menu"
  • The mail and guild forums now use the time of their respective markets
Bugfixes:
  • The missing production sound for the Tannery was added
  • The population fluctuation issue when building structures has been fixed
  • In some cases earned expansions were not added. This will not happen in the future
  • Deleting units while in combat caused the game to crash. This is no longer the case
  • Villagers no longer "freeze" on the paths when they stroll through your empire
  • Guild names can now be case sensitive
  • A bug which unlocked a Tech in the Research tree before it was finished was solved
  • The expansion tab will no longer disappear from the building menu
  • Polished fountains no longer cause the animation to freeze in City overview
  • Players were unable to invite guild members although the max member limit was not reached. This is now fixed
  • Current quest conditions are more responsive, and are acknowledged correctly
  • Some Colonial age graphical bugs were fixed
  • Two simultaneous quests no longer cause a "negative coins" bug, if their reward is the same
  • Scroll-overs were added to the goods on the province map in the negotiation window
  • The province Lombardeaux could be scouted too early
  • The route from Mount Killmore to Ravens Creek was optimized for the scout
  • The Mail-box will no longer crash the game
  • The mail window header is now correctly formatted when you send a message to multiple players
  • Units that are healed are no longer displayed as hurt
  • Spoilt productions are no longer viewed as a target for visiting players to motivate/polish
  • Cancelling quests and entering combat quickly afterwards now works without crashing
  • An icon explaining PvP tower access as a reward was added to the map
  • Un-spoiling a boosted building now always gives the correct amount of supplies/coins
  • The paths tech in the Bronze age no longer stops players from advancing
  • Polls on the Guild forum no longer close when the poll-thread is locked
  • The visitors no longer see neighboured town-halls at the stone age level
  • Guild forum moderator and notifier rights now have different icons
  • A bug that disallowed building units in the barracks was fixed
  • The Gargoyle now fits its frame in the Building Status window
  • The Happiness needed for delighted is not displayed correctly
Battle:
  • The Heavy infantry bonus is now displayed correctly
  • Battle unit movement has been improved
  • Miscellaneous Battle unit scroll-over words have been improved
  • The battle bonus icon has been added to battle summery
  • The tooltip over enemy troops now displays the unit name
  • The battlepoints after winning with Crossbowmen are now correct
  • Winning a battle does not give the defender "victory points" any more
  • "Infiltrate" no longer hides the defence buff of units
  • The battle "Results" button now correctly appears after a battle has commenced
Quests:
  • "The Handi-Cap" quest window formatting was fixed
  • The reward for "press on!" is now displayed correctly
  • "Extra Research" now works as intended
  • "Extra Taxes" now properly grants 10 silk
  • Quests will no longer repeat directly after completion
  • Lady Myciena's name is cut off in the quest window
 
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