A big rational for beta testing is to gauge customer acceptance and engagement with a new feature, this beta test has ruined the opportunity for marketing to gain an meaningful knowledge from this run because so many people have problems using the feature and are not playing. I throttled way back on season 2, then today discovered that the population is still wrong. It's not worth playing in this broken state and I sure won't spend any money to play something that cheats me out of progress. I bought shards several times in season 1, none in season 2 and will not buy any in season 2 plus will have to wait for season 3 to see if it is fixed before spending a penny. Poor quality control process (expecting errors??I hope not) results in useless marketing data.