AllamHRK
Baronet
What do you think of the current Battleground system regarding the issue below:
> Random difficulty system.
Explaining ... regarding the randomness of fights and negotiations, where on a lucky day you can start with easy negotiations and averages of 4 or 5 options. Or on an unlucky day you can start with 5 difficult trades followed by 6 options. Or even in fights where with luck you can start with a medium fight or if you're out of luck start with a 2-wave fight with opposite units.
Some ideas...
> Progressive difficulty system (Same as Expedition)
In that way there would be a progression of the difficulty of the fights / negotiations ... for example the first fight would be a simple fight / negotiation in a fixed way (Not random). And as the player progressed, the difficulty would gradually increase ...
Negotiations: 3 options> 4 options> 5 options> 6 options
Fights: 1 simple wave> 2 simple waves> 1 difficult wave> 2 difficult waves
Of course, the number of items and the NPC attack bonus would also increase as the difficulty increases in the same way it is today.
PS. Please be sure to vote. Thank you.
> Random difficulty system.
Explaining ... regarding the randomness of fights and negotiations, where on a lucky day you can start with easy negotiations and averages of 4 or 5 options. Or on an unlucky day you can start with 5 difficult trades followed by 6 options. Or even in fights where with luck you can start with a medium fight or if you're out of luck start with a 2-wave fight with opposite units.
Some ideas...
> Progressive difficulty system (Same as Expedition)
In that way there would be a progression of the difficulty of the fights / negotiations ... for example the first fight would be a simple fight / negotiation in a fixed way (Not random). And as the player progressed, the difficulty would gradually increase ...
Negotiations: 3 options> 4 options> 5 options> 6 options
Fights: 1 simple wave> 2 simple waves> 1 difficult wave> 2 difficult waves
Of course, the number of items and the NPC attack bonus would also increase as the difficulty increases in the same way it is today.
PS. Please be sure to vote. Thank you.