Traveler64
Squire
- Reason
- Make city stronger while moving through the story quests, especially at lower eras.
- Details
- Add rewards in addition to goods, coins, supplies, units, and medals in story quests.
- Balance
- One-time rewards would already remain balanced.
- Abuse Prevention
- None
- Summary
- Add rewards such as Mass Self-Aid Kits, One-Up Kits, Renovation Kits, Attack/Defence boosting buildings to story quests.
- Have you looked to see if this has already been suggested?
- Yes
Everyone traverses through these quests only once, which makes them a great place to receive one-time rewards. We have had some cool new items being added to FoE over the years, but some of these story quests remain written over 12 years ago. It would be nice to add some items introduced in FoE recently such as One-Up Kits (while moving up from one era to another, this would fit the story perfectly), Reno Kits, Mass Self-Aids, Attack/Defence boosting buildings (at the end of every era), etc.
Existing examples that I can think of are the Monastery in EMA, Publishing House in Progressive Era, and Surveillance Nexus in Tomorrow.
It would be better to receive things other than just goods, coins, supplies, units, and medals.
Existing examples that I can think of are the Monastery in EMA, Publishing House in Progressive Era, and Surveillance Nexus in Tomorrow.
It would be better to receive things other than just goods, coins, supplies, units, and medals.
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