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Fixed on Beta: [39400] Tavern: Clock symbol not always correct

Andi47

Overlord
There are three cases of "can't visit" in the tavern:
1.) visited already today (i.e. timer is running)
2.) timer is not running, but no chair is empty in that tavern.
3.) just invited the friend, but his tavern is locked for the first 24 hours.
If I assume correctly, the clock symbol should appear in all three cases, and it should NOT appear if non of this cases is true.

well.... it does not work correctly:

Reproduction Steps:
1.) click throuhgh the taverns in the frineds list via the "visit tavern" buttons (chairs with and without clock symbols)
Observed: from time to time one of the buttons is not in the correct state: I just encountered a "visit" button without clock, where no chair was empty. And a guildmate just reported a button with clock symbol, where he was able to visit anyway.

Issue Description (1/10): The clock symbol is not always consistent with the ability or non-ability to visit the tavern of the respective friend.
Inconsistent_visit_tavern_buttons.jpg
Player:
World:
Operating System:
Browser Version:
Viewport Size:

1.92.cb0a40a (08.12.2016 14:27), Andi47 (73349), zz1, en_US, WIN 23,0,0,207, Windows 10, Opera 41.0.2353.69, 1920x942, OpenGL (336 MB VRAM)

I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: yes, nothing found

Edit: NormaJeane - 2016-12-08 - added spoiler tags because of too large image(s) .
 
Last edited by a moderator:

Andi47

Overlord
NOT fixed - I just had the same situation as shown in the screenshot in my starting post.
1.93.4c017cf (21.12.2016 8:30), Andi47 (73349), zz1, en_US, WIN 23,0,0,207, Windows 10, Opera 41.0.2353.69, 1920x942, OpenGL (336 MB VRAM)
 

Andi47

Overlord
STILL not fixed - at least not on the live servers (has this bugfix been forgotten? I did not encounter a "lying" chair here on beta since the bugfix - but I had one after a few clicks on live, see screenshot)

Sessel_Bug_193.jpg
1.93.ed62115 (25.01.2017 10:51), Andi47 (868769), de3, de_DE, WIN 24,0,0,194, Windows 10, Chrome/55.0.2883.87, 1920x950, OpenGL (336 MB VRAM)

and YES - the bugfix HAS been mentioned in the changelog 1.93, both, on beta and on .de.
 

Andi47

Overlord
Maybe because its fixed on Beta on not yet on the live servers? :rolleyes:

well - the changelog for yesterday's update on the live servers announces the fix for this bug. So the bugfix really works here on beta, it has been forgotten to be implemented on the live servers.
 

thephantom

Emperor
InnoGames
I will ask for it to be checked if it was included in the update, but if we cannot reproduce it on Beta then I cannot report it as an issue.
 
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