Andi47
Overlord
Reproduction Steps:
in Tavern:
1.) buy the clay tray and put it onto the table
2.) collect the silver coins when all seats are full (silver bonus is shown by a "+x" number)
3.) come back next day
4.) collect tavern silver
Observed: the bonus is NOT granted (I checked the number besides the tray, and I checked the total amount before and after collecting, the numbers were exactly what adds up from the sitting friends, but without bonus)
Expected: I should get a 2% bonus
Issue Description (10/10): It seems that the tavern silver bonus of 2%, which is supposed to be granted from the Clay Tray, is given only at the first time when the silver is collected - but not at the next time (or at least not after reload?)
Player:
World:
Operating System:
Browser Version:
Viewport Size:
1.91.0809389 (05.12.2016 8:30), Andi47 (73349), zz1, en_US, WIN 23,0,0,207, Windows 10, Opera 41.0.2353.69, 1920x942, OpenGL (336 MB VRAM)
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: yes
in Tavern:
1.) buy the clay tray and put it onto the table
2.) collect the silver coins when all seats are full (silver bonus is shown by a "+x" number)
3.) come back next day
4.) collect tavern silver
Observed: the bonus is NOT granted (I checked the number besides the tray, and I checked the total amount before and after collecting, the numbers were exactly what adds up from the sitting friends, but without bonus)
Expected: I should get a 2% bonus
Issue Description (10/10): It seems that the tavern silver bonus of 2%, which is supposed to be granted from the Clay Tray, is given only at the first time when the silver is collected - but not at the next time (or at least not after reload?)
Player:
World:
Operating System:
Browser Version:
Viewport Size:
1.91.0809389 (05.12.2016 8:30), Andi47 (73349), zz1, en_US, WIN 23,0,0,207, Windows 10, Opera 41.0.2353.69, 1920x942, OpenGL (336 MB VRAM)
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: yes