3 digits great buildings for the win! i am kidding, lol
I am happy even with all of them on level 10 now ...
But I am planning all of them to 50, and maybe hydra higher.
People with OCD, who have been aiming for years to keep all their GBs at level 100 or above....
I really like the idea of "a lot of effort for equal rewards", however, I really don't understand why limit GBs to a certain level... as a rule, traditional GBs are limited (in practice) to level 100 (100~200 ), because above that it doesn't pay to evolve them anymore. Now comes these new GBs that (in practice) will be limited to even lower levels, 40, 50 maybe.
In the next era, will it be limited to even lower levels? That way we could go back to the old days... where GBs were blocked at level 10.
What is the problem with having GBs at very high levels, level 300, level 500, level 700? Why is this a problem for Inno and the game? I really don't understand...
Instead of giving 300% at level 100, that same GB could give those 300% at level 300 for example, keeping the same costs that it currently has to evolve to level 100.
I know most people don't care about numbers, but I believe that big numbers carry an implicit story and effort factor. For example, anyone looking at a level 180 bow knows how much it costs, how long it takes, and how much effort is required to reach that level. Now imagine a GB level 300, 400, etc, after a long time of effort and dedication.
But on the other hand, you look at a GB level 20, 30 in the city, even though it was proportionally the same effort, it doesn't seem like a big deal...