Owl II
Emperor
I read your remark and wanted put like it until I got to the place "if the map is overwhelmed". Understand, if they achieve that the map is "not overwhelmed" in the current model, it will only mean that GBG is dead. A strong guild will strive to protect its territory in any case. In any case. Look at the GvG. But why not separate the sandboxes? Strong to strong, weak to weak. The most intense and interesting seasons that have been deposited in my memory are those in which there were more than three strong guilds. This happened only once or twice, unfortunately, after 100 LP was flooded with "also a diamond"You overestimate the strength of your average guild. 5 good members is significantly more than your average guild has (they may have a larger roster, but most of the roster is inactive or effectively so). There isn't some magical pool of guilds with 20 active members being held back by guilds with 5. I've made it to diamond as a guild with *1* active member before.
While I am hopeful for a small shift in terms of some guilds that were sandbagging either now don't see the use or just can't help themself but take "too much", it's not going to be a night and day difference - small guilds will still sometimes make it to diamond.
Changing the ranking system is the only surefire way to keep some of the guilds out that don't belong there - but the attrition thing needs fixing first. If the map is still being overwhelmed then it doesn't matter how strong the weakest are, they're going to get the shaft and then some of them will try to avoid being there - sending less capable guilds in their place.
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