And because the smaller guilds will be using traps to inch their way out and disrupt is exactly why the bigger guilds will naturally trap the smaller guilds first so they cant take any sectors to trap. Cause & Effect, the weaker guild will not get some kind of magical advantage here.
I think thats the wrong way to look at it imo. Maybe becouse of people thinking that way, we had the chessboard meta for 2, the last 2 years.
Why cant we figure a way to help everyone get little bit of joy in that extra game mode?
Nobody needs to place traps if everybody is kind of happy.
small Guild dont need the same as big guilds, just a little bit oppertunitys.
After day 3 it should be clear what kind of guilds are on the board.
if a guild can barely get 1 sector a day.
just leave them 1 sector at all times to attack.
Other 30 people guilds get 4-5 sectors to attack per day.
We all know how it can be, so i think as long as there is no "only for 2 chessboard", nobody would feel the urge to build traps.
But still the strong guilds would need to let a few sectors pass, meaning a few houndred fights less per day, for the result of everybody happy.
probably to high of a wage.