- Reason
- Every building of the game should be made available to all players somehow. To avail gold league building in the event prize progress, introducing this approach with game premium item "diamonds". It will be a clear indication to every players to do something for collecting diamonds however they want to make use in the event prize progress screen. It will avoid the disappointment of not using some building which came along with the events in the game. IMO, it will be game changing moment for our game.
- Details
- Event progress prize from basic, silver and gold chest will be collected only when players fulfill the collecting demand. It is similar to AD screen slots to buy the item. If player doesn't collect prize and event progress moved on to next prize means no impact. Because, collecting the prize is new challenge in the event prize progress screen since having diamonds in the collecting demand for a prize, it would be better to go in this way. And collecting values should be based on player's current city age. This doesn't have any impact on the league rewards and if they (development team) wish, they can remove the building rewards from the event league rewards to follow this approach which is common for all.
- Balance
- Maintains Balance
- Abuse Prevention
- Not abusing, kind of pinching every players to do something for the events if they wish to play events.
- Summary
- Diamonds usage in the game can be made tempted to every players in this approach on each event and it will do its purpose very clearly. Hence, bringing this challenge including diamonds makes event more interesting to all the players. It's easy to say like unnecessary headache on the events, but according to me it will definitely make the game better from the event side which destroys some long disappointment of not having some buildings in the game which was introduced in the game along with the event.
- Have you looked to see if this has already been suggested?
- This was not suggested earlier
Introducing a small logic into the prize progress screen of each event.
Based on the event progress, prize progress gets moved accordingly.
In that, each prize can be unlocked as it is, but to collect it, players should address the collecting demand given for each prize which may be like forge points, medal, supplies, diamonds etc.
Please see the image below for better understanding, (have a thorough inspection the image given)
Here, existing logic will work as it is except the collecting the prize automatically.
Also, introduced gold league building with fragments to give an example how it can be used in the event prize progress.
Just for example placed in the basic event pass and given other collecting values randomly without any calculation.
It would be appropriate to add the gold league building fragment choices in the gold chest pass prize progress line of rewards.
As a note, event progress may continue if player didn't collect some of the prizes in the progress rewards.
The prize collecting demand values coins, supplies, medals, forge points, diamonds gets varied based on player's age. So, event starting one age and in the middle of the event player shift to new age means, prize screen will also get updated with new values according to the player's age.
Based on the event progress, prize progress gets moved accordingly.
In that, each prize can be unlocked as it is, but to collect it, players should address the collecting demand given for each prize which may be like forge points, medal, supplies, diamonds etc.
Please see the image below for better understanding, (have a thorough inspection the image given)
Here, existing logic will work as it is except the collecting the prize automatically.
Also, introduced gold league building with fragments to give an example how it can be used in the event prize progress.
Just for example placed in the basic event pass and given other collecting values randomly without any calculation.
It would be appropriate to add the gold league building fragment choices in the gold chest pass prize progress line of rewards.
As a note, event progress may continue if player didn't collect some of the prizes in the progress rewards.
The prize collecting demand values coins, supplies, medals, forge points, diamonds gets varied based on player's age. So, event starting one age and in the middle of the event player shift to new age means, prize screen will also get updated with new values according to the player's age.