It shocks a lot of new players Surely you've had the astonished newbie asking how that's even possible experience beforeYet it does not shock anyone the presence of an arch in the Middle Ages!
is 2d art, that is the reason why buildings can't change it's orientationSimply put, an older style of building can fit in nearly any city, while a more futuristic design only fits in more futuristic cities.
Also, as per why it's unreasonable to do design changes, each design isn't just an extra image, it's also potential extra modelling (I believe most buildings are modelled in 3D first; units are at least for sure) and then texturing them and finally rendering brand new images and animations. And to avoid player confusion, you'd have to make the image of the upgrades change with each iteration so that it doesn't look like you're trying to use an older style upgrade on a newer style building. It adds a lot of extra work that is greatly simplified with just leaving it as-is.
I don't think so. It would be much easier to render them 2d from a 3d model (especially for moving parts - think old Dynamic Tower, Gentiana Mill, Orrery), but would be pretty expensive to run the game with 3d assets. The units are for sure modelled in 3d and rendered 2d, at least the early ones were outsourced from another company and they have a video showing them.is 2d art, that is the reason why buildings can't change it's orientation
You are right. There is even an old InnoTV episode showing it. I think it was for the future era. Maybe you can find it on YouTubeI don't think so. It would be much easier to render them 2d from a 3d model (especially for moving parts - think old Dynamic Tower, Gentiana Mill, Orrery), but would be pretty expensive to run the game with 3d assets. The units are for sure modelled in 3d and rendered 2d, at least the early ones were outsourced from another company and they have a video showing them.
Found it!You are right. There is even an old InnoTV episode showing it. I think it was for the future era. Maybe you can find it on YouTube
Ah, tomorrow era, not future. ^^Found it!
It's true that they've allowed slightly higher age appearance buildings more recently. The chocolate factory is indeed at least industrial+ (smoke-stack + revolving door). And possibly as recent as "Modern" if you account for color schemesWhile the futuristic buildings don't fit well in older ages argument worked years ago, it has aged like milk. Winter event buildings aren't exactly historical. I might be biased but I get progressive era vibes from the winter event style. Particularly the last winter event's grand prize. It's funny how a "modern-ish" factory looks in an Iron Age city. Among the likes of a boat house from pirates, who seem to be lost from the future (colonial age -> Iron Age) and decided to setting up camp.
An futuristic building wouldn't appear that out of place anymore. Most event cities look like cities made from a huge time slide or some time travelers gone wild. Anyways I think the real main reason is that making alternative skins is just too expensive. Besides Inno having already streamlined event production by giving each event a designated theme and fixed age theme.
That been said. Hypothetically Inno could change it all around. By instead of making skins for 8-12 levels of a grand price, "just" 7 alternating skins for different age groups: 1 (BA, IA), 2 (EMA, HMA, LMA, CA) 4 (IA, PE) 5 (ME, PME, CE), 6 (TE, FE, AF, OF) 7 (SA:M+). This way they could saving time for up to 5 different skins of the same building. Though I don't think Inno dares to taking their chances with a community already fedup by fragments for cutting back on development costs and improving the distinguishing between various ages. Personally I would love to see event buildings' skins changing through ages but unfortunately I don't think it'll ever come.
So, I don't think we'll getting alternative skins depending on age for practical mentioned reasons. Also not a futuristic looking event building as designated themes are already established towards events. Though a new event has the greatest odds for such. Unlikely but not impossible.
what a time to be aliveAh, tomorrow era, not future. ^^
God is great, Inno heard me!You're right, Inno shouldn't make buildings that change with age, but why systematically have buildings that never reach a visual of the Industrial era and above?