• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation in to English is provided if your post is not in English and to respect your fellow players when posting.

Feedback Viking Event 2026

'The Daily Challenge' to get the Viking Chest.
I have to 'complete 3 other quests'.
Because I'm in Iron Age and not getting the repeat tasks you get in later ages (spend 500FP, etc.) this is rather difficult for me. Not impossible like the donate previous age goods to the treasury or sell some junk to the Antique Dealer, but still a pain.
Having tasks that are much more difficult for some players than others just makes me lose interest in the event. I just don't bother. Then I see I'm falling behind and I go and do something else instead. It's better that way rather than being one upgrade short of whatever the main building is (I don't know because I've already lost interest.)
In Iron Age you should get a spend 15FP, etc, instead of 500FP. Not very difficult to complete while in IA.
It increases to 25 in EMA, 38 in HMA, 53 in LMA & CA.
 
In Iron Age you should get a spend 15FP, etc, instead of 500FP. Not very difficult to complete while in IA.
It increases to 25 in EMA, 38 in HMA, 53 in LMA & CA.

No, the tasks I've been stopped at are ..... Build a Cultural Building or decoration from the HMA (difficult when you have reached the end of the Iron Age) and Research a Technology.
Yes, before anyone says it, I could move up an age.
 
No, the tasks I've been stopped at are ..... Build a Cultural Building or decoration from the HMA (difficult when you have reached the end of the Iron Age) and Research a Technology.
Yes, before anyone says it, I could move up an age.
That is the story quest.
You probably have the recurring/extra quest blocked because you activate the bonus quest without completing it.

The type of quest is written in the title of the quest on browser (maybe also in app).
 
That is the story quest.
You probably have the recurring/extra quest blocked because you activate the bonus quest without completing it.

The type of quest is written in the title of the quest on browser (maybe also in app).

Yes, I have that third one ...... it wants me to produce poison in The Alchemist ..... which is an HMA building.
I really am stuck, really, the quests are designed to stop if you don't move on.
So then having an event which uses the daily tasks to give you event currency (instead of Baron RSole) and then changing the type of daily event to something that they know is impossible to certain players ... it is a deliberate effort to make the event harder for certain players .... so those players give up.
 
Last edited:
Yes, I have that third one ...... it wants me to produce poison in The Alchemist ..... which is an HMA building.
I really am stuck, really, the quests are designed to stop if you don't move on.
So then having an event which uses the daily tasks to give you event currency (instead of Baron RSole) and then changing the type of daily event to something that they know is impossible to certain players ... it is a deliberate effort to make the event harder for certain players .... so those players give up.
You don't have to finish it I on my main world have reseaech technology and don't doing it because all done (I'll never age up on my main world But I done HAB (higher age buildings) and got cultural building from tommorow in CE you can see on fandoom wiki list of quests
 
As we come closer to the end of the event my feedback @InnoGames is please either increase the amount of event currency, or make the daily challenges cheaper or reduce the number of the daily challenges. The event is not balanced for income vs costs and fully misses fun, which is the most unbalanced part in most of the last events/updates during this year. Thats the quintessence I like to adress. Think about the overall strategy the game has gone througout the last months.
 
I've honestly been ignoring the event and not spending a lot of time on beta, cramming to level my gb because they'll only give us 3 days notice on that drop.

I'd really prefer if inno stopped the "limited" purchases bs. Price it right the first time or just let us buy how we want. It's dumb as rocks to force users to micromanage their currency every single day especially if we need 10 kits to get the building from last year because it was updated this year.
 
Thats exaclty the point. And we are talking only about 3 of 6 (or even 9 sorry I am still a bit tired) tasks compared to a daily income of usually 14 event currency. I once got 10 more. Even buying with diamonds the event currency would only last a few days. This hole thing i unbalanced

I find some of the events take up too much of my time. For the reason you give I only spend about ten minutes a day on this event. Spin the wheel a few times and that's it. Go and do something else and come back tomorrow. In my opinion, this is a good thing.
 
The event used to be more interesting when you spun the wheel and knew roughly when to throw the axe to get a reward, but now it's all just luck, so when I collect 10 amulets, I throw 5 axes and get what I get
 
Back
Top