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Feedback Unlock the Space Hub: A New Galactic Era Begins!

How many incidents do we even get in a day? The max I've seen is 18 or 21. Just nerf the shateu if you want us to do less repeat tasks, they're all double, triple or higher what the SAT tasks are with no increased ability to do them (higher trade limit, more incidents, better rewards for doing the RQ, ext). You're mostly sinking more resources into something that will only pay a 1/1000 fraction of what you'd get back which is just bs. You cant just hammer into the high age players more and more and more and expect us to give into it, we'll just stop doing them like most of these repeats. We still need motivation, a reasonable reward or a not so crazy requirement.
 

CrashBoom

Legend
Yes, I can see it now. Never got anything but Titan because of being on Titan. But there is still some hope getting SASH while staying on Titan
will be fixed on monday. but keep in mind: in titan you still can get titan BP. it will not be 100% SASH BP


September 9th​

Browser/General​

  • :blueprint~1:
    FOE-84295 The Autumn Vineyard did not provide Space Hub blueprints. It now can.
 

pistanika

Farmer
How many incidents do we even get in a day? The max I've seen is 18 or 21. Just nerf the shateu if you want us to do less repeat tasks, they're all double, triple or higher what the SAT tasks are with no increased ability to do them (higher trade limit, more incidents, better rewards for doing the RQ, ext). You're mostly sinking more resources into something that will only pay a 1/1000 fraction of what you'd get back which is just bs. You cant just hammer into the high age players more and more and more and expect us to give into it, we'll just stop doing them like most of these repeats. We still need motivation, a reasonable reward or a not so crazy requirement.

The goal of the new team for FOE is to destroy all options where you can get a lot for nothing. Then they will come with new options, but you will pay for them. For everything. ;)
 
Did they forget to update the champion's range? Normally the champion has the same range and movement as the regular heavy unit
 

Sl8yer

Emperor
Did they forget to update the champion's range? Normally the champion has the same range and movement as the regular heavy unit

Can you define "normally"? It does not have the same range in AF OF, VF and SAT just to name a few and hardly ever has the same movement. It is not even a heavy unit always.
 
Can you define "normally"? It does not have the same range in AF OF, VF and SAT just to name a few and hardly ever has the same movement. It is not even a heavy unit always.
In the space ages Mars, Asteroid belt, Venus and Jupiter moon. It seems they've "forgotten" to update it since Titan.
 

Kronan

Regent
I'll laughingly bet the next BIG THING you'll all want is to DOWN LEVEL your era back to a kinder, gentler one that doesn't grab your feet, turn you upside down, and try to shake money, diamonds, new special ores, or other resources.... out of you - as a way of life in this game.

And there are some of you that already can't wait for what's next after SASH?

Geesh... Do you think Inno's going to keep making new levels to this game? Remember when that was fun and had purpose? It doesn't sound like it does anymore.


I've told a lot of people in the live game to READ this forum before they JUMP into the new SASH ERA immediately when delivered there.

They won't listen, and will lement like a few of you are doing. So don't forget...

2nd mouse gets the cheese....
 
Last edited:

Sl8yer

Emperor
In the space ages Mars, Asteroid belt, Venus and Jupiter moon. It seems they've "forgotten" to update it since Titan.

Since PME when the Champion became a heavy unit it has had a different range several times and only once it had the same movement. In Titan it had a different range and different movement, so that indicates a change and not somethiing "forgotten".
 

na vi

Farmer
Bonsoir,
Je suis sur Android mais impossible de débloqué space hub pourtant j'ai la version bêta
j'ai raté quoi ?
 
recurring quests
30 incident / 15 antiques dealer
motivate 100 buildings
defeat 250 units / 37M coins
defeat 250 units / 25 4h
35 battles
30 battles / 3500 goods
25 battles / 4000 goods
recruit 110 units
500 FP
500 FP
25 x 24h prod
...
Seems very doable. Some RQ's making CF almost a somewhat better GB for battles to earn extra rewards. The 25x 24h could have nice synergie with rivals. Ain't that bad for an active endgame player
 

Goldra

Baronet
Looks like the Inno devs caught up with their mistake of requiring Hydrocarbon to research Stellar Conference (which enables the Hydrocarbon Synthesizer). I just looked at the tech tree and the previously 500 Hydrocarbon has been replaced with 800 Asteroid Ice. This patch was not announced but thank you! Now I can make progres again.

Juberayer a las 21:59​

September 10th​

Browser/General​

  • :quantum_incursion_boost:
    FOE-84323 Yesterday, we hotfixed an issue, where you were still able to buy Quantum Actions and Shards after the Incursion ended. You can no longer do that.
  • :blueprint:
    FOE-84288 The Quest "Wildcard" had mismatching text and condition (exchange items in the Antiques Dealer). This has been corrected now.
  • :colonists:
    FOE-84286 In the Space Hub research, Synthesizers required the goods they produce to be researched. This is no longer the case.
  • :upgradeOrange:
    FOE-84197 In the wiki, some buildings were missing the link to the next upgrade (for example Settlement building to the ascended versions). It is now added.
  • :Fire:
    FOE-83954 Turning animations on/off would change the construction image for buildings. It now stays consistent.

Beta-App​

  • ❌
    No player related updates.
 

Dessire

Regent
Questions!:

- has the eco sanctum increased it's % from 3 to 4%? The population it requires is?

- have recurrent quests finally increased their goods from 5 to 10?!

- has the last level of celtic tavern increased its population from 48K to more than that? And if yes, which is the new number?

- how many main and side quests have diamonds and how many per missions?!
 
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