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Feedback Unlock the Space Hub: A New Galactic Era Begins!

Juber

Overlord
Community Manager

c7a4bd6f36700dd2ef97f78df995f55e

Hello Forge Fans!

Prepare for liftoff, Space Age Space Hub is about to arrive!

This is the place to be if you have any questions about it or would like to discuss it with other players.
Please keep in mind that your opinion may differ from the opinions of other players, you don't have to convince each other of anything here. :)

We appreciate your feedback!

Please write your feedback in a factual and constructive way and stay on topic.
So that we can pass your feedback on to the developers, the following points would be important to note:
  • Feedback that only contains one sentence like "It's looking spacey!" is not helpful. Please make sure to include reasons for your opinion.
  • The same goes for positive feedback. We are happy about it of course, but describing what exactly you like is always very helpful!
  • Limit your feedback to the actual content. Feedback like "You should improve X" or feedback that refers to other game content or previous events is not helpful.
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  • Use the "Like" button if another player has already reflected your opinion well.
Thank you very much and have fun!

Sincerely,
Your Forge of Empires Team
 
Sadly the third GB was axed. RIP Red Galaxy.

The announcement looks the same as before except the GB's have a little bit more info.

Looking at them I'm happy to see that the Catalyst has 1% per level from lvl 1-10 which gives it a great 10% at lvl 10. I had hoped for this and not 5% at lvl 10. This means that lower era players will still be interested in the Catalyst because an extra 10% crit chance is very useful for a Future era camper with a lvl 100+ AO.

The supplies cost of the Warship can get out of hand. Upgrading it to lvl 50 costs 3.28 billion supplies. Lvl 100 costs 16.38 billion supplies.

A lvl 50 Catalyst costs 82,000 Dark Matter. Wow.

Since the Catalyst caps at lvl 100 I think the Warship also caps at lvl 100. The text is still not completely clear: "2 units per level, caps at 200" can be read as "caps at level 200" or "caps at 200 units"
 
Curious what the SASH AO's % chance is at lvl10. From my understanding it's requiring special SASH goods past lvl10 to unlock additional levels. There's definitely potential with a 2nd AO and a smaller Alcatraz. Looking forward to their impact on the (competitive GbG) meta.

If my estimate is correct ~5% at lvl10, lvl125 for the hard cap of 25% critical hit chance. So, with an AO at lvl180 it's possible to get with a catalyst 60% critical hit chance. I guess lvl10 catalysts will pop-up within the first quarter but lvl54 after ~12 months from release. I'm thrilled to looking forward to it and to see what the exact numbers will be
 

Smietanka11

Farmer
DM production output pretty much defines the resource market in this age. Can't make any use of normal resources when you are dragged by this special one :p titan market will still be very much alive.
 

GateKeeper

Baronet
Sadly the third GB was axed. RIP Red Galaxy.

The announcement looks the same as before except the GB's have a little bit more info.

Looking at them I'm happy to see that the Catalyst has 1% per level from lvl 1-10 which gives it a great 10% at lvl 10. I had hoped for this and not 5% at lvl 10. This means that lower era players will still be interested in the Catalyst because an extra 10% crit chance is very useful for a Future era camper with a lvl 100+ AO.

The supplies cost of the Warship can get out of hand. Upgrading it to lvl 50 costs 3.28 billion supplies. Lvl 100 costs 16.38 billion supplies.

A lvl 50 Catalyst costs 82,000 Dark Matter. Wow.

Since the Catalyst caps at lvl 100 I think the Warship also caps at lvl 100. The text is still not completely clear: "2 units per level, caps at 200" can be read as "caps at level 200" or "caps at 200 units"
nice catch on the Dark Matter need for additional levels, i didnt even look down the list that far lol...., that does stop anyone not in Hub from getting it.

We are going to need a bigger boat ....to carry all this Dark Matter we need .... the GB levels, Research, and produce Goods. lets hope the math was done correctly on being able to produce enough Dark Matter.
 
Curious what the SASH AO's % chance is at lvl10. From my understanding it's requiring special SASH goods past lvl10 to unlock additional levels. There's definitely potential with a 2nd AO and a smaller Alcatraz. Looking forward to their impact on the (competitive GbG) meta.

If my estimate is correct ~5% at lvl10, lvl125 for the hard cap of 25% critical hit chance. So, with an AO at lvl180 it's possible to get with a catalyst 60% critical hit chance. I guess lvl10 catalysts will pop-up within the first quarter but lvl54 after ~12 months from release.
Looking at the stats it seems like the Catalyst will have a 10% chance of a crit at level 10 then go up by .1667% per level until level 100.
 

Smietanka11

Farmer
Curious what the SASH AO's % chance is at lvl10. From my understanding it's requiring special SASH goods past lvl10 to unlock additional levels. There's definitely potential with a 2nd AO and a smaller Alcatraz. Looking forward to their impact on the (competitive GbG) meta.

If my estimate is correct ~5% at lvl10, lvl125 for the hard cap of 25% critical hit chance. So, with an AO at lvl180 it's possible to get with a catalyst 60% critical hit chance. I guess lvl10 catalysts will pop-up within the first quarter but lvl54 after ~12 months from release. I'm thrilled to looking forward to it and to see what the exact numbers will be
it's actually capped at lvl100.
10% at lvl10 and the remaining 15%/0,1667% = 90 more lvls
 

GateKeeper

Baronet
Players below SASH will be able to build the Catalyst, they just won't be able to take it above level 10
ah yes I see that know... so younger ages can have a lvl 10, 4x4, 10% crit building, 50 guild goods, at the cost of 17,500 Hub Goods, unless they have a best friend or alt account to just trade them Goods, it wont be worth the cost of FPs it will fetch. but nothing to worry about, just saying. 17,500 Titan Goods, is still a lot currently a year later.
 
So another Space Age: Copy-Paste it is ;) All that speculation of a new endgame for naught.

Also love how the units have all their stats blank in the announcement. "Like we have a clue how these will be balanced. The intern's still working on it"
There's one new twist, being able to produce special goods in the Colony, but otherwise, more of the same ol' same ol'
 
Sadly the third GB was axed. RIP Red Galaxy.

The announcement looks the same as before except the GB's have a little bit more info.

Looking at them I'm happy to see that the Catalyst has 1% per level from lvl 1-10 which gives it a great 10% at lvl 10. I had hoped for this and not 5% at lvl 10. This means that lower era players will still be interested in the Catalyst because an extra 10% crit chance is very useful for a Future era camper with a lvl 100+ AO.

The supplies cost of the Warship can get out of hand. Upgrading it to lvl 50 costs 3.28 billion supplies. Lvl 100 costs 16.38 billion supplies.

A lvl 50 Catalyst costs 82,000 Dark Matter. Wow.

Since the Catalyst caps at lvl 100 I think the Warship also caps at lvl 100. The text is still not completely clear: "2 units per level, caps at 200" can be read as "caps at level 200" or "caps at 200 units"
You talk Billions like
16,38G in level 100?
 
ah yes I see that know... so younger ages can have a lvl 10, 4x4, 10% crit building, 50 guild goods, at the cost of 17,500 Hub Goods, unless they have a best friend or alt account to just trade them Goods, it wont be worth the cost of FPs it will fetch. but nothing to worry about, just saying. 17,500 Titan Goods, is still a lot currently a year later.
Ya. The supply of Titan goods is going to tighten even more when SAT players age up and 1-up all of their goods producing event buildings so they can start producing SASH goods in the city while producing Dark Matter in the Colony. If lower age players are struggling to get SAT goods now it's about to get worse (and I don't think that there will be much trading of SASH goods for a long time).
 
Looking at the stats it seems like the Catalyst will have a 10% chance of a crit at level 10 then go up by .1667% per level until level 100.
it's actually capped at lvl100.
10% at lvl10 and the remaining 15%/0,1667% = 90 more lvls
Thanks guys I was looking at an outdated version of the announcement and made a miscalculation. At lvl10 10% is quite good. Definitely something to pickup for (competitive) GbG.
So, with AO lvl180 (48%) it only takes up to lvl ~22 to get 60%. While to get to ~70% and AO lvl180 a whopping lvl82. It's probably cheaper to level AO to lvl201 at some point and level the catalyst to level 70 to get 70% crit. hits. Not sure if those final 5% to get 75% crit. hit are worth it. Though I suppose if nothing more valuable comes out it's a no brainier.
 

Dessire

Regent
This is the last age in FoE, the last copy paste of space ages, and as the last age, it is extremely dissappointing, specially the great buildings. INNOGAMES!! YOU HAVE RECEIVE HUNDREDS OF NEW TYPE OF BONUSES FOR GBS AND THIS IS WHAT YOU GIVE US?! ALREADY EXISTENT AND BORING BONUSES?!

The only good part of this new age is that this is the last age!! Not more boring and copy pasted ages anymore! Finaly!
 
This is the last age in FoE, the last copy paste of space ages, and as the last age, it is extremely dissappointing, specially the great buildings. INNOGAMES!! YOU HAVE RECEIVE HUNDREDS OF NEW TYPE OF BONUSES FOR GBS AND THIS IS WHAT YOU GIVE US?! ALREADY EXISTENT AND BORING BONUSES?!

The only good part of this new age is that this is the last age!! Not more boring and copy pasted ages anymore! Finaly!
Every new age is the "last age" until it's not.
 
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