Dessire
Emperor
- Reason
- We already have event buildings for all type of resources. We don't need more buildings in forms of portaits (allies)
- Details
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Instead of the already known bonuses, allies must grant us unic "skills" or "bonuses" to make them really specials and a must to have.
Examples of unic bonuses:
- 1 extra turn in GBG negotiations if you fail it at your 3rd turn. The max chance is 20% if the unit rarity is the max lvl of rarity. Lowest chance could be 5% if the rarity of that same ally is common
- resurrect all killed military units after a fight, with a chance of 20% if you have the max level of rarity od this ally
- block the keen eye effect of enemy military unita with a max chance of 20% at max lvl of rarity
- double the amount of castle system points we get from any source (like daily challenge) with a max chance of 20% at max lvl of rarity
- earn 1 extra point of progress in gbg with a max chance of 20% at max lvl of rarity (for both, negotiations and fights)
As you can see, allies can be really unic and not just a copy paste of event buildings.
- Balance
- Just make a little change in gbg for example if an ally give you chance to resurrect killed units, or 1 extra turn after 3 turns of negotiations for example.
- Abuse Prevention
- Not required
- Summary
- Give H Allies unic skills to make them a must to have with an increased power of their skills/bonuses According to their level of rarity
- Have you looked to see if this has already been suggested?
- Not suggested yet
The skills not necessarily must be the ones I have suggested here.