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Townhall of settlement's in the main city

Townhall of settlement when completing the last step of settlement instead of having fps loop?

  • Yes

    Votes: 3 27.3%
  • No

    Votes: 8 72.7%

  • Total voters
    11
O que você acha de, em vez de termos 50,60fp infinitamente, substituirmos o assentamento da Câmara Municipal?
 
Reason
It Would be much more interesting since most will not be making infinite settlements for days to earn a measly 50,55,60fp. Why not put an end game in the settlements putting the townhall as the last prize, so the main city would be much more elegant with many settlements embassies (viking, japan, aztecs, egyptian, mughal...)
Details
It Would have as the last prize instead of infinite fps the townhall with prizes equal to the main and secondary building of the settlements when we concluded each agreement.
With that could put a unique prize for each embassy (one new emissary, critical attack, advanced tactics, help with the next settlement agreement, boost the main and secondary building settlement) idk, the sky is the limit for ideas of what put unique prize for each embassy/townhall settlement.
Balance
Help the next settlement to come. Which may impact the reduction of a few hours or days to complete each agreement (starting from feudal japan, egyptian, aztecs, Mughal...) In the launch order of each agreement
Abuse Prevention
As it would have a beginning and an end in this new modality there would be no looping anymore in the settlement to have more townhall in the main city except one.
Summary
Replacement of fps loops by the settlement's townhall putting a beginning and an end in each settlement and having a unique bonus in each of those embassies.
Have you looked to see if this has already been suggested?
Yes, i'm not found
Add the settlements' Town Halls or Embassies to the city?
  • Right now the Embassies provide the settlement's currency which is of no value at the Main City.
  • The rewards from these buildings must change if built at the city to justify the space they will take from the city. Agreed. Proposal suggest to make the rewards "equal to the main and secondary building of the settlements"... But how?
    • If finished the Japan Settlements enough times to get the Embassy available for construction at the Main City, but the current Shinto Temple and the Dojo are not at top levels. Will the Embassy rewards be equal to the sum of the current rewards of those buildings? Or to the reward of those at top level?
    • Either way, would be the Embassy over powerred based on size and rewards equivalent of two special buildings, a few of them already some of the best buildings to have at top level?
 
[QUOTE = "Darrth Eugene Vader3, postagem: 121097, membro: 10618"]
Adicionar as prefeituras ou embaixadas dos assentamentos à cidade?
  • No momento, as embaixadas fornecem a moeda do assentamento, que não tem valor na cidade principal.
  • As recompensas desses edifícios devem mudar se forem construídos na cidade para justificar o espaço que ocuparão da cidade. Concordou. A proposta sugere que as recompensas sejam "iguais à construção principal e secundária dos assentamentos" ... Mas como?
    • Os acordos do Japão foram concluídos o suficiente para disponibilizar a embaixada para construção na cidade principal, mas o atual templo xintoísta e o dojo não estão nos níveis superiores. As recompensas da embaixada serão iguais à soma das recompensas atuais desses edifícios? Ou para a recompensa dos que estão no nível superior?
    • De qualquer forma, a embaixada seria superestimada com base no tamanho e nas recompensas equivalentes a dois edifícios especiais, alguns deles já alguns dos melhores edifícios para se ter no nível superior?
[/ CITAR]
O que eu explico é, por exemplo: os vikings têm 16 acordos (15 são acordos entre emissários e acima do prédio principal (yggdrasil) do 16º acordo em diante é um loop de fps que a maioria não faz porque acabou de chegar ou está muito perto para outro lançamento de assentamento. Colocando como as recompensas dadas a partir de edifícios seriam de grande tipo, yggdrasil dá moedas, medalhas, suprimentos, bens, fps e% attack ao exército atacante e runestone dá% ataque ao exército atacante, moedas, medalhas, bens e fps).
So why not put the townhall with similar rewards from your settlement buildings but with an exclusive bonus that helps with the next settlement or that might have one more emissary or help with % Mysterious Shard.
 
O que eu explico é, por exemplo: os vikings têm 16 acordos (15 são acordos entre emissários e acima do prédio principal (yggdrasil) do 16º acordo em diante é um loop de fps que a maioria não faz porque acabou de chegar ou está muito perto para outro lançamento de assentamento. Colocando como as recompensas dadas a partir de edifícios seriam de grande tipo, yggdrasil dá moedas, medalhas, suprimentos, bens, fps e% attack ao exército atacante e runestone dá% ataque ao exército atacante, moedas, medalhas, bens e fps).
So why not put the townhall with similar rewards from your settlement buildings but with an exclusive bonus that helps with the next settlement or that might have one more emissary or help with % Mysterious Shard.
google translate - Google Search
What I'll explain is, for example: Vikings have 16 deals (15 are emissaries deals and above the main building (yggdrasil) from the 16th deal onwards it's an fps loop that most don't do because they just arrived or it's too close to another settlement launch. Putting how the rewards given from buildings would be of great type, yggdrasil gives coins, medals, supplies, goods, fps and % attack to attacking army and runestone gives % attack to attacking army, coins, medals , goods and fps).
====
I understand that, my question is: Is a 4x3 Embassy building
  • with all rewards from a fully leveled Yggdrasil,
  • plus the rewards from a Runestone,
  • plus a new exclusive bonus
over powerred?