Sinitar
Regent
100That's 70 finish 8 hours supplies in production buildings from your age. ....
....70 or 100?
100That's 70 finish 8 hours supplies in production buildings from your age. ....
....70 or 100?
And when they do I think they should name it "Jumping Pumpkin".Until inno makes a production building that is small and has attack/defense %, players have no incentive outside of events/rivals to place them.
With the "g"?And when they do I think they should name it "Jumping Pumpkin".![]()
I don't know about nobody building them. I used to store buildings and plant blacksmiths whenever an event happened. Now, I keep 13 Jumpin' Pumpkins in my city all the time. The next time I rearrange my city I'll bump it up to 20. Imo, plenty of boosts on a 2x2 with productions for the events.With the "g"?
At this point in the game, all normal city buildings need the %. Nobody builds them and theres a clear reason why. You just cant waste the space on them. Although I'd also love if they just stopped asking for any task requiring building city buildings or doing any kind of productions tasks.
1 | Unveil 1 tile on the board | 1 Cannon Ball | |
2 | Contribute 100 Forge Points to Great Buildings | 10 Doubloons | |
3 | Unveil 1 tile on the board | 1 Cannon Ball | |
4 | Win 5 battles without losing | 10 Doubloons / Gouvernor’s Villa Selection Kit | |
5 | Complete 2 encounters by negotating | 10 Doubloons | |
6 | Unveil 1 tile on the board | 1 Bounty Amplifier | |
7 | In a production building from your age, finish an 8-hour-production 10 times | 10 Doubloons | |
8 | Unveil 2 tiles on the board | 1 Spyglass / Trading Post Selection Kit | Viceroy’s Villa Upgrade Kit |
9 | Contribute 150 Forge Points to Great Buildings | 2 Cannon Balls | |
10 | Unveil 2 tiles on the board | 20 Doubloons | |
11 | Win 10 battles without losing | 2 Cannon Balls | |
12 | Unveil 2 tiles on the board | 20 Doubloons / Buccaneers Hideouts Selection Kit | |
13 | Complete 4 encounters by negotating | 20 Doubloons | |
14 | Unveil 2 tiles on the board | 2 Bounty Amplifiers | |
15 | In a production building from your age, finish an 8-hour-production 15 times | 20 Doubloons | |
16 | Open 1 shuffle on the board | 1 Spyglass / Buccaneers Bay Upgrade Kit | Finish All Special Productions |
17 | Unveil 3 tiles on the board | 3 Cannon Balls | |
18 | Contribute 200 Forge Points to Great Buildings | 30 Doubloons | |
19 | Unveil 3 tiles on the board | 3 Cannon Balls | |
20 | Win 15 battles without losing | 30 Doubloons / Cartographer’s House | |
21 | Complete 6 encounters by negotating | 30 Doubloons | |
22 | Unveil 3 tiles on the board | 3 Bounty Amplifiers | |
23 | In a production building from your age, finish an 8-hour-production 20 times | 30 Doubloons | |
24 | Unveil 3 tiles on the board | 1 Spyglass / Skull Cave | 4 Turquoise Key Parts |
25 | Unveil 2 tiles on the board / Contribute 250 Forge Points to Great Buildings | 4 Cannon Balls | |
26 | Unveil 2 tiles on the board / Win 20 battles without losing | 40 Doubloons | |
27 | Unveil 3 tiles on the board / Complete 8 encounters by negotating | 4 Cannon Balls | |
28 | Open 1 show two on the board -or- Open 1 double payout on the board In a production building from your age, finish an 8-hour-production 25 times | 40 Doubloons / Golden Dragon Gong Lv. 1 | |
29 | Unveil 2 tiles on the board / Contribute 300 Forge Points to Great Buildings | 40 Doubloons | |
30 | Unveil 2 tiles on the board / Win 25 battles without losing | 4 Bounty Amplifiers | |
31 | Unveil 3 tiles on the board / Complete 10 encounters by negotating | 40 Doubloons | |
32 | Collect 1 Golden Dragon on the board / In a production building from your age, finish an 8-hour-production 30 times | 2 Spyglasses / Golden Dragon Gong Selection Kit | Sailmaker’s Workshop Lv. 2 |
There are two: jumpin pumpkins (2x2) but it takes happiness, the other is Wyverntide Smithy (3x3), doesn’t take anything but space and has 2 levels. For the last one you need to be in a strong guild.Until inno makes a production building that is small and has attack/defense %, players have no incentive outside of events/rivals to place them.
From Autumn VineyardYeah, jumping pumpkin it is, but I have only 3 so far, so no joy. Have only one mushroom who gives the frags for jumping p. And forgot where to get more mushrooms. Nevertheless, 100x 8 hrs is simply stupid. Does it surprise me? Not at all.
And only 4 key fragments (=1 key) with no fragments in daily challenge, the calendar is total loss, impossible to do without thousands of diamonds.
It might be better to edit the original post next time.
1 Unveil 1 tile on the board 1 Cannon Ball 2 Contribute 100 Forge Points to Great Buildings 10 Doubloons 3 Unveil 1 tile on the board 1 Cannon Ball 4 Win 5 battles without losing 10 Doubloons / Gouvernor’s Villa Selection Kit 5 Complete 2 encounters by negotating 10 Doubloons 6 Unveil 1 tile on the board 1 Bounty Amplifier 7 In a production building from your age, finish an 8-hour-production 10 times 10 Doubloons 8 Unveil 2 tiles on the board 1 Spyglass / Trading Post Selection Kit Viceroy’s Villa Upgrade Kit 9 Contribute 150 Forge Points to Great Buildings 2 Cannon Balls 10 Unveil 2 tiles on the board 20 Doubloons 11 Win 10 battles without losing 2 Cannon Balls 12 Unveil 2 tiles on the board 20 Doubloons / Buccaneers Hideouts Selection Kit 13 Complete 4 encounters by negotating 20 Doubloons 14 Unveil 2 tiles on the board 2 Bounty Amplifiers 15 In a production building from your age, finish an 8-hour-production 15 times 20 Doubloons 16 Open 1 shuffle on the board 1 Spyglass / Buccaneers Bay Upgrade Kit Finish All Special Productions 17 Unveil 3 tiles on the board 3 Cannon Balls 18 Contribute 200 Forge Points to Great Buildings 30 Doubloons 19 Unveil 3 tiles on the board 3 Cannon Balls 20 Win 15 battles without losing 30 Doubloons / Cartographer’s House 21 Complete 6 encounters by negotating 30 Doubloons 22 Unveil 3 tiles on the board 3 Bounty Amplifiers 23 In a production building from your age, finish an 8-hour-production 20 times 30 Doubloons 24 Unveil 3 tiles on the board 1 Spyglass / Skull Cave 4 Turquoise Key Parts 25 Unveil 2 tiles on the board / Contribute 250 Forge Points to Great Buildings 4 Cannon Balls 26 Unveil 2 tiles on the board / Win 20 battles without losing 40 Doubloons 27 Unveil 3 tiles on the board / Complete 8 encounters by negotating 4 Cannon Balls 28 Open 1 show two on the board -or- Open 1 double payout on the board
In a production building from your age, finish an 8-hour-production 25 times 40 Doubloons / Golden Dragon Gong Lv. 1 29 Unveil 2 tiles on the board / Contribute 300 Forge Points to Great Buildings 40 Doubloons 30 Unveil 2 tiles on the board / Win 25 battles without losing 4 Bounty Amplifiers 31 Unveil 3 tiles on the board / Complete 10 encounters by negotating 40 Doubloons 32 Collect 1 Golden Dragon on the board /
In a production building from your age, finish an 8-hour-production 30 times 2 Spyglasses / Golden Dragon Gong Selection Kit Sailmaker’s Workshop Lv. 2
Once you complete the normal board, the dragon board will activate. It's unavoidable. Next, you must completely clear the dragon board before the end of the game day. Failure to comply with this condition is fraught with problems. This is such a gift for yourself...I got that damn dragon again. Can I leave the board unfinished? Or should I spend doubloons on prizes that I don't need so I don't get locked up here again?
You can use cannonballs to destroy tiles that you don't like on the dragonboard. Saves you on doubloons.I got that damn dragon again. Can I leave the board unfinished? Or should I spend doubloons on prizes that I don't need so I don't get locked up here again?
you can't get themwhere/how to get the ascended upgrade kits (for dragon gong/bell)?
you can't get them
ascended buildings are won at that level