Andi47
Overlord
Imagine the following suggestion: Say, you want to do a battle and select units of a certain type. With both, an appropriate military building and Alcatraz (and quite some time passed since you built both) you have a few dependent units and *lots* of independent units of the type, and of course you want to select the dependent units first.
OK, open army management, look for the dependent units *scroll* - ah, here are two among the independent units. Click on one of them.
What happens now, seems to be completely random-driven: After selecting the unit, the remaining units become shuffled - apparently without any noticeable logic. No way to predict where the second dependent unit has gone among the row of independent units? *scroll* .... *scroll* ah, here it is *click* *units become shuffled again* *scroll* etc.
Suggestion: Please show the dependent units first in the (sometimes long) row of units of the same type, and please don't RANDOMLY mix them with the independent units!
A second thing: When planning an attack in GvG it is not unimportant to know how many units everybody has, in order to estimate whether the planned attack has a realistic chance. But as of now, when you have many units of the same type (e.g. ~50 field guns, not just 4 or 5 of them) it is difficult to count them.
Suggestion: Please add the info about the units count for the respective unit (e.g. "you have 52 field guns") to the tooltip when hovering the mouse over a unit in the army management window.
OK, open army management, look for the dependent units *scroll* - ah, here are two among the independent units. Click on one of them.
What happens now, seems to be completely random-driven: After selecting the unit, the remaining units become shuffled - apparently without any noticeable logic. No way to predict where the second dependent unit has gone among the row of independent units? *scroll* .... *scroll* ah, here it is *click* *units become shuffled again* *scroll* etc.
Suggestion: Please show the dependent units first in the (sometimes long) row of units of the same type, and please don't RANDOMLY mix them with the independent units!
A second thing: When planning an attack in GvG it is not unimportant to know how many units everybody has, in order to estimate whether the planned attack has a realistic chance. But as of now, when you have many units of the same type (e.g. ~50 field guns, not just 4 or 5 of them) it is difficult to count them.
Suggestion: Please add the info about the units count for the respective unit (e.g. "you have 52 field guns") to the tooltip when hovering the mouse over a unit in the army management window.
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