• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation in to English is provided if your post is not in English and to respect your fellow players when posting.

Discussion store building fragments

Those that I remember:
  • Monster ranch's nightmare box (2x1 - no road) average 2 fragment (1 @75%, 5 @25%)
  • Pizzeria (5x4 road required) 2 fragments - Pizzeria is a pergola level 11!
Note: from what I can see the pergola base and upgrade are not present in any of the 2024 epic selection kit.
 

Kronan

Regent
Anyone has a list of what gives store building fragments and the buildings footprint

You're raising a good question, that has much broader implications in the game. I can't find any tool, or community database of:

WHAT makes WHAT these days?

From our vast experience levels here, we could easily build a pretty complete list. There are definitely some city tools I use each day and I'll list them and an incomplete set of their derivatives. Maybe we could keep this going as an exercise for all the players.

Store building
  • Monster ranch's nightmare box (2x1 - no road) average 2 fragment (1 @75%, 5 @25%)
  • Pizzeria (5x4 road required) 2 fragments - Pizzeria is a pergola level 11!
  • Holly Hauler and Ascended Holly Hauler also provide them. (both 10 fragments at 30%)
  • GE encounter reward opportunities in some? all? of the 5 levels (can update it more EXACTLY when I play it next week)

Finish Special Production
  • Aegean Resorts
  • Dudkha
  • Celtic Glassworks
  • Jester Stage
  • Eco Sanctum

Mass Self Aid Kit
  • Nutcracker Guardhouse L1 & L2
 
You're raising a good question, that has much broader implications in the game. I can't find any tool, or community database of:

WHAT makes WHAT these days?

From our vast experience levels here, we could easily build a pretty complete list. There are definitely some city tools I use each day and I'll list them and an incomplete set of their derivatives. Maybe we could keep this going as an exercise for all the players.

Store building
  • Monster ranch's nightmare box (2x1 - no road) average 2 fragment (1 @75%, 5 @25%)
  • Pizzeria (5x4 road required) 2 fragments - Pizzeria is a pergola level 11!
  • Holly Hauler and Ascended Holly Hauler also provide them. (both 10 fragments at 30%)
  • GE encounter reward opportunities in some? all? of the 5 levels (can update it more EXACTLY when I play it next week)
GE Level 4 only. Platform 1, 5 and 9. Each has 34% chance of 5 fragment. The other option are 10 fragment of renovation or One Up Kit (33% each).
On level 1 and 2 the corresponding platfrom give coin/supplies. On level 3 they give BP.
Finish Special Production
  • Aegean Resorts
  • Dudkha
  • Celtic Glassworks
  • Jester Stage
  • Eco Sanctum
+ all the settlement builiding. Number of fragment depend on level (exception Polynesia)
+ Enchanted Elixir Emporium 20% of a full FSP (not fragments)
Mass Self Aid Kit
  • Nutcracker Guardhouse L1 & L2
Didukh (all 4 level amount varies).
Eerie Thriller Coaster level 8 to 10 (golden)
 
Last edited:

Kronan

Regent
WHAT makes WHAT these days?

From our vast experience levels here, we could easily build a pretty complete list. There are definitely some city tools I use each day and I'll list them and an incomplete set from where they are derived. Maybe we could keep this going as an exercise for all the players.

credits list: @Fury the Avenger, @Juber



Store building
  • Monster ranch's nightmare box (2x1 - no road) average 2 fragment (1 @75%, 5 @25%)
  • Pizzeria (5x4 road required) 2 fragments - Pizzeria is a pergola level 11!
  • Holly Hauler and Ascended Holly Hauler also provide them. (both 10 fragments at 30%)
  • GE encounter reward opportunities LEVEL 4 ONLY - Encounters; 1, 5, 9


Finish Special Production
  • Aegean Resorts
  • Didukh
  • Celtic Glassworks
  • Jester's Stage
  • Eco Sanctum
  • All the settlement building. Number of fragment depend on level (exception Polynesia)
  • Enchanted Elixir Emporium


Mass Self Aid Kit
  • Nutcracker Guardhouse L1 & L2
  • Didukh (all 4 level amount varies).
  • Eerie Thriller Coaster level 8 to 10 (golden)
 
Last edited:
I do the first quest of the aztek settlement 3x a day to get 3 SBs per day (l20 castle so my restart timer is less than 8h).. Everyone can get at least one a day that way if you don't have a settlement active that you're progressing normally.

It takes less than 30 seconds to open it, complete the quest and abandon. You just have to build 3 of the base residences.
 

Mor-Rioghain

Steward
You're raising a good question, that has much broader implications in the game. I can't find any tool, or community database of:

WHAT makes WHAT these days?

From our vast experience levels here, we could easily build a pretty complete list. There are definitely some city tools I use each day and I'll list them and an incomplete set of their derivatives. Maybe we could keep this going as an exercise for all the players.

Store building
  • Monster ranch's nightmare box (2x1 - no road) average 2 fragment (1 @75%, 5 @25%)
  • Pizzeria (5x4 road required) 2 fragments - Pizzeria is a pergola level 11!
  • Holly Hauler and Ascended Holly Hauler also provide them. (both 10 fragments at 30%)
  • GE encounter reward opportunities in some? all? of the 5 levels (can update it more EXACTLY when I play it next week)

Finish Special Production
  • Aegean Resorts
  • Dudkha
  • Celtic Glassworks
  • Jester Stage
  • Eco Sanctum

Mass Self Aid Kit
  • Nutcracker Guardhouse L1 & L2
Regal Squirrel Hall 40% chance of 25 frags
Eerie Nightmare Coaster 3 frags
(There might be other EBs that produce frags/kits but this is what I have in my city)
 

Kronan

Regent
WHAT makes WHAT these days?

From our vast experience levels here, we could easily build a pretty complete list. There are definitely some city tools I use each day and I'll list them and an incomplete set from where they are derived. Maybe we could keep this going as an exercise for all the players.

credits list: @Fury the Avenger, @Juber, @Charles el Britannia, @Mor-Rioghain



Store building
  • Monster ranch's nightmare box (2x1 - no road) average 2 fragment (1 @75%, 5 @25%)
  • Pizzeria (5x4 road required) 2 fragments - Pizzeria is a pergola level 11!
  • Holly Hauler and Ascended Holly Hauler also provide them. (both 10 fragments at 30%)
  • GE encounter reward opportunities LEVEL 4 ONLY - Encounters; 1, 5, 9

Finish Special Production (aka FSP)
  • Aegean Resorts
  • Didukh
  • Celtic Glassworks
  • Jester's Stage
  • Eco Sanctum
  • All the settlement building. Number of fragment depend on level (exception Polynesia)
  • Enchanted Elixir Emporium
  • Bastion Gatehouse
  • Regal Squirrel Hall

Mass Self Aid Kit
  • Nutcracker Guardhouse L1 & L2
  • Didukh (all 4 level amount varies).
  • Eerie Thriller Coaster level 8 to 10 (golden)
  • Regal Squirrel Hall
 
Last edited:
Thanks for the replies and does make a huge issue. I kept getting coin pots every day and selling them to the AD every day. I got so mad I posted in here what dang building was giving me this so I could delete it.........well it was the druid hut and even the archdruid hut produces it so I was even madder at inno for putting a useless reward that gave me more work every day that was good enough stats I couldn't delete it. The little 1x1's from the bucs bay (and the bucs bay itself) also drop % pots and thankfully I rid myself of those lice.

It might also be helpful in this list to have the # dropped, like the eco sanctum (28) might be better than the jesters stage (3) if a user was debating between the buildings.
 

xivarmy

Legend
Perk Creator
Finish Special Production (aka FSP)
  • Aegean Resorts
  • Didukh
  • Celtic Glassworks
  • Jester's Stage
  • Eco Sanctum
  • All the settlement building. Number of fragment depend on level (exception Polynesia)
  • Enchanted Elixir Emporium
  • Bastion Gatehouse
  • Regal Squirrel Hall

Mass Self Aid Kit
  • Nutcracker Guardhouse L1 & L2
  • Didukh (all 4 level amount varies).
  • Eerie Thriller Coaster level 8 to 10 (golden)
  • Regal Squirrel Hall
These two I track, average value for top level buildings: Note about settlements: Also not egypt or aztec.

FSP:
Woodland Wager Retreat (5/30)
Ascended Shinto Temple (6/30)
Ascended Yggdrasil (6/30)
Ascended Mughal (12/30)
Didukh Dreams (1.2/30)
Sailmaker's Atelier (2.4/30)
Eco Sanctum (7/30)
Escutcheon Estate (10/30)
Bovine Gala Barnhouse (20%)
Enchanted Elixirs Emporium (20%)
Jester's Stage (3/30)
Regal Squirrel Hall (0.6/30)
Celtic Glassworks (2/30)
Bastion Gatehouse (0.5/30)

Mass Self-Aid:
Didukh Dreams (2/30)
Regal Squirrel Hall (10/30)
Eerie Nightmare Coaster (3/30)
Joyous Nutcracker Guardhouse (3/30)

Stores I haven't yet started tracking thoroughly, though i ought to since part of my strategy is the possibility to pick up my entire city and change strategy and i've built many nightmare boxes towards that. I guess there just haven't been enough "competing" options yet for me to want to weigh them.
 
Last edited:

Kronan

Regent
These two I track, average value for top level buildings: Note about settlements: Also not egypt.

FSP:
Woodland Wager Retreat (5/30)
Ascended Shinto Temple (6/30)
Ascended Yggdrasil (6/30)
Ascended Mughal (12/30)
Didukh Dreams (1.2/30)
Sailmaker's Atelier (2.4/30)
Eco Sanctum (7/30)
Escutcheon Estate (10/30)
Bovine Gala Barnhouse (20%)
Enchanted Elixirs Emporium (20%)
Jester's Stage (3/30)
Regal Squirrel Hall (0.6/30)
Celtic Glassworks (2/30)
Bastion Gatehouse (0.5/30)

Mass Self-Aid:
Didukh Dreams (2/30)
Regal Squirrel Hall (10/30)
Eerie Nightmare Coaster (3/30)
Joyous Nutcracker Guardhouse (3/30)

Stores I haven't yet started tracking thoroughly, though i ought to since part of my strategy is the possibility to pick up my entire city and change strategy and i've built many nightmare boxes towards that. I guess there just haven't been enough "competing" options yet for me to want to weigh them.
Thank you so much, @xivarmy. Impeccable job. I see you've expressed the values, (when there is a probability involved) as the average/day. Well done, too. For example, the Celtic Glassworks building, gives 8 frags of the FSP, but with a 25% chance - hence average a day of 2.

We'll just run with your list going forward. Maybe someone with a public website (@UBERhelp1 for example, or @MooingCat ) has room for this kind of very helpful concept, as a repository.
 
Last edited:

Kronan

Regent
Updated: WHAT makes WHAT these days?

From our vast experience levels here, we could easily build a pretty complete list. There are definitely some city tools I use each day and I'll list them and an incomplete set from where they are derived. Maybe we could keep this going as an exercise for all the players.

credits list: @Fury the Avenger, @Juber, @Charles el Britannia, @Mor-Rioghain, @xivarmy


Store building
  • Monster ranch's nightmare box (2x1 - no road) average 2 fragment (1 @75%, 5 @25%)
  • Pizzeria (5x4 road required) 2 fragments - Pizzeria is a pergola level 11!
  • Holly Hauler and Ascended Holly Hauler also provide them. (both 10 fragments at 30%)
  • GE encounter reward opportunities LEVEL 4 ONLY - Encounters; 1, 5, 9

Finish Special Production (aka FSP)
  • All the settlement buildings, except: Egypt, Aztec, Polynesia. Number of fragment depend on level.
  • Woodland Wager Retreat (5/30)
  • Ascended Shinto Temple (6/30)
  • Ascended Yggdrasil (6/30)
  • Ascended Mughal (12/30)
  • Didukh Dreams (1.2/30)
  • Sailmaker's Atelier (2.4/30)
  • Eco Sanctum (7/30)
  • Escutcheon Estate (10/30)
  • Bovine Gala Barnhouse (20%)
  • Enchanted Elixirs Emporium (20%)
  • Jester's Stage (3/30)
  • Regal Squirrel Hall (0.6/30)
  • Celtic Glassworks (2/30)
  • Bastion Gatehouse (0.5/30)

Mass Self Aid Kit
  • Didukh Dreams (2/30)
  • Regal Squirrel Hall (10/30)
  • Eerie Nightmare Coaster (3/30)
  • Nutcracker Guardhouse (2/30)
  • Joyous Nutcracker Guardhouse (3/30)
 

UBERhelp1

Viceroy
Thank you so much, @xivarmy. Impeccable job. I see you've expressed the values, (when there is a probability involved) as the average/day. Well done, too. For example, the Celtic Glassworks building, gives 8 frags of the FSP, but with a 25% chance - hence average a day of 2.

We'll just run with your list going forward. Maybe someone with a public website (@UBERhelp1 for example, or @MooingCat ) has room for this kind of very helpful concept, as a repository.
Make a page on the fan wiki - that way anyone can update it.
 
Top