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Feedback Space Age Venus (SAV)

-NinjAlin-

Emperor
yeah nice to have somebody like it , I need somebody to buy my worthless goods for 2K a FI set lol , come and get it

Maybe now is 2k forge points or less for FI.
But in first 3 days, considering the château limitation, it should go minimum 20k forge points for a full FI set. :))
 

Deleted User - 204647

Guest
I hope I'm not asking too much. Anyone know the story missions (perhaps with the rewards) of the new era?
 

Dessire

Emperor
This should be the list!!!!!! FOE TEAM! :D
  • 50 forge points
  • 50 random goods (50 current and 50 previous era)
  • 10 random units
  • 25 random settlement goods
  • 2 hours rush mass supplies
  • 200 forge points
  • 200 random goods (200 of current and 200 of previous)
  • 50 random settlement goods
  • 8 hour rush mass coins
  • 350 FPS
  • 350 goods (pre and current)
  • store building
  • Mysterious shard
  • 50 random units and 50 agents.
  • 25 diamonds
 
just came here to double check if anyone noticed the update to the flying noob trap is a nerf rather than an improvement

Slightly more troops, but who cares about them when most troops in any age aren't useful for fighting

Past age goods that could have been even more current age goods if not changed + traded down

Less average FP per day

Still has the medals...lol

Seriously, I get the idea of trying to build a well rounded building that anyone could want, but given the random nature and low spawn rate, it's built something that's just absolute crap for anyone's playstyle, other than people who just like the looks (or who'll build it in order to sucker in gullable noobs in to buying their goods without telling them why they may want to reconsider)

Sending my ticket to support for a downgrade to mars or VF now... because waiting another year for another era that's potentially crap, after waiting a year in a crap era, isn't on Zuck's menu
 
I updated my rewards per day spreadsheet based on the upgraded rewards:

LevelChanceCommon%Uncommon%Rare%Shards/dayCommon/dayUncommon/dayRare/dayFP/dayFP/day AztecGoods/dayGoods/day
Japan
Troops/day
1322.88%67.02%26.88%6.30%
1.37​
0.92​
0.37​
0.096.48.618.522.83.5
1623.86%66.21%26.86%6.93%
1.43​
0.95​
0.38​
0.106.79.219.324.23.6
1824.52%65.68%26.98%7.34%
1.47​
0.97​
0.40​
0.116.99.619.925.33.7
1924.85%65.41%27.04%7.55%
1.49​
0.98​
0.40​
0.117.09.820.125.83.7
3429.47%61.82%27.87%10.31%
1.77​
1.09​
0.49​
0.188.413.024.333.44.2
4232.36%59.62%28.40%11.98%
1.94​
1.16​
0.55​
0.239.315.127.038.74.5
6539.01%54.47%29.70%15.83%
2.34​
1.27​
0.70​
0.3711.520.833.552.15.1
7641.65%52.24%30.29%17.47%
2.50​
1.31​
0.76​
0.4412.423.436.358.15.3
 

-NinjAlin-

Emperor
FI:Currently on level 92
I will monitor for one week(Sunday 11 April 00:00:01 untill Saturday 17 April 23:59:59-Bucharest/Athena Time Zone or 10:00 PM server time) and keep editing this post.

common10 powedragons(forgot to take a backup of that screen)
rareView attachment 6933
uncommonView attachment 6940
commonView attachment 6942
rareView attachment 6952
and another 4 useless blueprints
rareView attachment 6954
uncommonView attachment 6955

I am limited to only 15 phothos per post like in my previous one.
I will continue here.

uncommon1618555983481.png
common1618643570207.png
uncommon1618683004388.png
 
Last edited:

Owl II

Emperor
A small change has been made to the rewards from Flying Island shards.
The reward of 1 unit has been removed from the common reward prizepool.
If devs remove the BP and coins from the rewards, then this can be used as an additional alcatraz. That's not bad....;)
 

MooingCat

Viceroy
Spoiler Poster

Appreciate the removal of the 1 unit reward! There are still other rewards that should go, though. In SAV very few players need a couple thousand medals or 5 blueprints, I definitely don't think they deserve to be "rare" rewards, so I'd definitely remove or shift them down the line. Replacing "2 blueprints" in common with the "5 blueprint" rare reward would be more in line with what players need. Supplies and Coins have no place as a reward either, SAV players make millions or tens of millions of coins and supplies each day, the occational 500k coins or supplies from the flying island really mean nothing, and makes the other rewards less common. Finally, I don't quite get why previous era goods would be worth less than the current age goods, I'd definitely bump the 100 random previous era goods to 200 to be in line with the current era goods.

TL;DR
Remove Common Blueprints, Coins & Supplies
Remove Rare Medals, Move 5 Blueprints to Common
Update 100 previous era goods to 200 goods

I still don't think that's enough to make it good considering the leveling costs, but it would definitely make it better :)
 
Last edited:

PhoenixFenix

Baronet

Appreciate the removal of the 1 unit reward! There are still other rewards that should go, though. In SAV very few players need a couple thousand medals or 5 blueprints, I definitely don't think they deserve to be "rare" rewards, so I'd definitely remove or shift them down the line. Replacing "2 blueprints" in common with the "5 blueprint" rare reward would be more in line with what players need. Supplies and Coins have no place as a reward either, SAV players make millions or tens of millions of coins and supplies each day, the occational 500k coins or supplies from the flying island really mean nothing, and makes the other rewards less common. Finally, I don't quite get why previous era goods would be worth less than the current age goods, I'd definitely bump the 100 random previous era goods to 200 to be in line with the current era goods.

TL;DR
Remove Uncommon Blueprints, Coins & Supplies
Remove Rare Medals, Move 5 Blueprints to Common
Update 100 previous era goods to 200 goods

I still don't think that's enough to make it good considering the leveling costs, but it would definitely make it better :)
I completely agree with you, including that last comment about it would not make it really good, but definietely better.

But you got it a little wrong in the TL;DR. The first sentence should be remove common blueprints, coins and supplies.
 

m.s.b.

Farmer
Somehow this tiny, irrelevant buff is more irritating than no buff.

If you were just blithely ignoring the issues and stubbornly making no changes, that's one thing.

But, instead, you appear to be trying to help, yet completely ineffective at doing so.
 

Deleted User - 86968

Guest
well . . .it seems like we won't have any change for this new beautiful GBuilding. another GBuilding right to the club of useless BGuildings like notredam colosseum, lotus temple, etc. Inno. . . thanks for NOT read our feedbakc and doing nothing! :D
I think it's still pretty far above those GBs in terms of usefulness. It's also partly because event buildings have gotten so powerful over the past couple years that it looks more lackluster. Not saying it's a great GB, please keep that in mind, but it's definitely not in the bottom tier by any stretch.
 
I think it's still pretty far above those GBs in terms of usefulness. It's also partly because event buildings have gotten so powerful over the past couple years that it looks more lackluster. Not saying it's a great GB, please keep that in mind, but it's definitely not in the bottom tier by any stretch.

You are right... there are like 3-4 worse GBs than this...
 
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