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Spoiler Space Age Titan

avalonier

Merchant
heavy - champion - fast - range...maybe
package_at_your_command_SpaceAgeTitan.png
 
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NoVa

Squire
Spoiler Poster
Updated the main thread with new assets from today, can be seen below in spoiler as well.
Province Owners
provinceowner_juniper_swan-78ce86b43.jpg

Juniper Swan
provinceowner_mg_theresa_blue-fe669441f.jpg

Mg Theresa Blue
provinceowner_prof_faunus_tree-7db429bde.jpg

Prof Faunus Tree
provinceowner_prof_sylvie_tree-d024e4c82.jpg

Prof Sylvie Tree
provinceowner_sylvie-942654aba.jpg

Sylvie
Military Units
6y6ZAjc.png

Icebreaker
jQHzL1W.png

Molecular Enforcer
YDAv6Po.png

Overclock Orbiter
shlwob2.png

Permafrost Drone
M74GQGv.png

Pressurizer
XLqpxeb.png

Champion

titan_tiles_0
titan_tiles_0-e719e3fe2.png


battlefield (thanks to @beelzebob666 for compiling)
battle_SAT.jpg


A_SS_SpaceAgeTitan_Culture2
A_SS_SpaceAgeTitan_Culture2-2a973fd20.png


M_SS_SpaceAgeTitan_Military1-c8bdaecfc.png

M_SS_SpaceAgeTitan_Military1
M_SS_SpaceAgeTitan_Military2-be024a53f.png

M_SS_SpaceAgeTitan_Military2

M_SS_SpaceAgeTitan_Military5-fb4948c8a.png

M_SS_SpaceAgeTitan_Military5

And a quick mockup, just to get an idea of sizes and atmosphere.
Mockup
 
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I will be happy with a great building that multiply with x% your already attack and defensive stats that You have in your city.
Would that bee to much of a dream? :))
Ditto here. It would be sought affter by many players. New players as well. can imagine any player with a standard defensive boost of lets say 200 - 500 % at level 10 this gb would boost the defending armies defence 30 % to 260 - 650 and 1 % every second level there after. Ofcourse the 2nd reward should also make it a building to want. This will help in GE 5 and ease the pain. Also would love to see the heavies and Champs be useful again.
 

maksomi

Farmer
Obviously, 1 bonus will be medals or happiness, and the second will be fragments of yellow bottles for 10% gold
The times of 2 great buildings in the era are apparently a thing of the past
 

drakenridder

Emperor
Perk Creator
5% chance fragments diamond cultural building current age
10% chance fragments of fragments of diamond cultural building current age
80% chance fragments cultural building current age

2nd buff: increases happiness from buildings by 1% every 3rd level 1% more till lvl10. From than 1% increase every 5th level

The grand cultural hub was established by all colonies. To answer the dropping moral on Earth. As many citizens at home missing out on the space adventures.

This is obviously sarcastic, I hope the GB will be something worthwhile. Something that could make the Space ages either less of a penalty to be in for a fighter (mainly keen eye's escalation and run away hostile buffs) or something in general that would enhance gameplay. Even if it'll be a reused useful buff.
 

zookeepers

Marquis
Since we have that many fragments of multiple buildings and kits, a great buildings that multiply collected fragments with x% doesn't sound that bad though. o_O

I know this would not gonna happen... but...

Active Collection: X fragments of an Universal Fragment
*X=10 at level 1, X=100 at level 10, X=200 at level 110...
*an Universal Fragment is a consumable item that add 1 to a fragmented item of your choice in your inventory.
*100 fragments of Universal Fragment = 1 Universal Fragment

Passive Bonus: Ghostly Operation: Y% chance of a unit to revive when it is destroyed in first X battles after daily collection
*Y=10% at level 1, Y=20% at level 10, Y=40% at level 90, Y=41% at level 100.
*X=5 at level 1, X=8 at level 10, X=16 at level 80.
*Unit Revives at the same tile where it was killed.
*Unit's HP decrease by 1. Units with a HP of 1 do not revive.
*Rogues do not return to be rogues. (Revives as a transformed unit.)
*Missile Artillery do not return after being removed after attack. (But it does revive in the certain percentage when you lose the battle.)
*Activates at second wave battles too.

Something related to the fragments (since everything tends to be fragmented) and a defensive tactical bonus will match the atmousphere, maybe. (actually it is a matter of flavor since it triggers when you attack anyways, but the Kraken and the Virgo Project is flavored quite a bit attacking, and having a tactical bonus looking more defensive is fine IMO.)
 

NoVa

Squire
Spoiler Poster
Updated main thread once again, nothing too exciting today, just updated questgivers, first continent map and outpost inforscreen.
Quest Givers
sat_portrait_architect-1c8b3edac.jpg

Fernikus
sat_portrait_bartender-44d148ff3.jpg

Bartender
sat_portrait_eve-223bdbe07.jpg

Eve
sat_portrait_general-c6119de4f.jpg

General Grivus
sat_portrait_joker-c8838248b.jpg

Rinbin
sat_portrait_scientist-af666f3d9.jpg

Mandrubar
sat_portrait_trader-3a51c2ad2.jpg

Greva Darn

outpost_titan_info_screen_new_1
outpost_titan_info_screen_new_1-834b53234.jpg


spaceage_titan_1_o_0
spaceage_titan_1_o_0-835ed4898.png


spaceage_titan_1_bg_0
spaceage_titan_1_bg_0-acee9b1c3.jpg
 

Dessire

Regent
Usually, FoE artists do a great work creating portraits but this time, the portraits we can get are just iuggghhh!!! And the worst part is 3 of them are just copy paste with a few differences :/
 

NoVa

Squire
Spoiler Poster
If you're referring to today's new images, please note that these are quest givers and player portraits (579-587) still have a placeholder:
EMP2leS.png
 
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