Deleted User - 206087
Guest
Do you have the story quest list ?
Side quest list ?
Side quest list ?
They made it so that you either have to wait for 3 extra days until after GBG starts or if you advance on Monday when it's released you will probably hold your guild back in GBG if SAJ goods will be required. Thanks Inno for that...When is the best time to enter jupiter age for the guild ?
Or do cost for GBG buildings change if members change the era after GBG start?
When is the best time to enter jupiter age for the guild ?
Or do cost for GBG buildings change if members change the era after GBG start?
How much treasury can one or two players build up in 3 days? Maybe 8-9k of each goods which can be consumed in less than two days of GBG... Some sectors might require 2k for one SC and if you need two SCs there that's 4k. Do that in the evening and you got whole 8k consumedYou do have 3 days to build up a little treasury - so changing right on monday isn't necessarily horrible. Especially if after you step up you run some extra levels on treasury great buildings for bonus collections.
But if you wait for it to start and move up, it will continue to count you as Venus for building costs so you can use the treasury you do have and have 2 whole weeks to build up jupiter. You'll also be fighting against Venus troops for those 2 weeks - which since it'll take time to research to and build up a stable of Jupiter troops might be an advantage.
I'd ask your guild what the plan is primarily though.
the question is: Do the costs for siege camps change if anyone changes era after GBG start?
How much treasury can one or two players build up in 3 days? Maybe 8-9k of each goods which can be consumed in less than two days of GBG... Some sectors might require 2k for one SC and if you need two SCs there that's 4k. Do that in the evening and you got whole 8k consumed
I'd say 2,500 - 3,000 per day per player that ages up banked for three days before GBG begins then the same amount per day thereafter. Plus, depending on RQs and GBG battles, perhaps an additional 1-2K per day from donations.How much treasury can one or two players build up in 3 days? Maybe 8-9k of each goods which can be consumed in less than two days of GBG... Some sectors might require 2k for one SC and if you need two SCs there that's 4k. Do that in the evening and you got whole 8k consumed
Maybe I'm wrong, but if I remember right, required goods in gbg are changing during gbg only if there is a change within the guild, means if a member is leaving the guild or one is added during the season - otherwise a change of age for existing guild members during the gbg won't change the goods required.
That's what I thought, too. But look at our two-women-guild on Houndsmoor. I aged up on thursday to TE, but we still need CE goods for the buildings.
They must have changed something quite recently, because I know for a fact that it was different before.
I would rather call it strategic planning, this game used to be about that for a long time, after all... But you have a point - now you can play it mindlessly clicking, to your liking.I used google translate on the comments above and i read: panic , panic we are so greedy and are afraid that we can't do 1000 fights a day without attrition.
Are you sure ?If the FE person leaves, then it will recalculate, and it GBG will only need *jupiter* goods
You do have 3 days to build up a little treasury - so changing right on Monday isn't necessarily horrible. Especially if after you step up you run some extra levels on treasury great buildings for bonus collections.
But if you wait for it to start and move up, it will continue to count you as Venus for building costs so you can use the treasury you do have and have 2 whole weeks to build up Jupiter. You'll also be fighting against Venus troops for those 2 weeks - which since it'll take time to research to and build up a stable of Jupiter troops might be an advantage.
I'd ask your guild what the plan is primarily though.
Anyone has list of buildings to upgrade to new age TY
Found it...anything changed?
QUESTIONS | ANSWERS |
---|---|
Why is Space Age: Jupiter Moon so similar to the previous Space Ages? | Space Age: Jupiter Moon continues the plot where players explore new corners of space with every Age. And while the mechanics do share similarities with the previous Ages, the look and the feel of the Ages are different every time. However, with Ages, we always want to build something that provides a fitting backdrop for the core gameplay: where players can build a City, engage in social and PvP interactions, grow City productions, and its influence. Indeed, it is important to note the incredible work that goes into Age design. We have gone from the cloud tops of Venus, with floating buildings, now to the watery depths of Jupiter Moon, with underwater animations — something we have not done before. We fully recognize and respect your need for new mechanics in the game. To respond to it, we've been using Events to spice up your gameplay with new mini-games and reward buildings — Wildlife and Anniversary Events being the recent examples. In addition to this, we also work to introduce new features and quality of life improvements. And these are the primary outlets for building up the game mechanics, not necessarily the Ages themselves. We don't know yet what the next Ages will look like, and we encourage you to give the Jupiter Moon a try, share your feedback, and participate in shaping Forge's future. |