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Some statistics regarding military buildings and their units

  • Thread starter Thread starter HaekelHansi
  • Start date Start date
Updated with the recent changes and filled in some missing data.

Main Industrial Age statistic changes:
- Jaeger turned into a ranged unit (still light melee per definition).
- Howitzer range was increased.
- Fighting Bonuses and Terrain Bonuses were increased.
 
Updated to reflect game version 0.30, mainly regarding building point changes.
 
Are you certain about the Howitzer defense bonus on grassland?
 
I'm certain:
bdjehv.jpg

(don't mind the attack and defense boost :p
 
I thought I saw that somewhere too. But I always remember seeing +29 defense (at least nowadays) whenever I vs them (I like jaegers, so it's +15 (for unit bonus) and +14 (grassland) = 29)
 
Can someone upload screens with Pe units (statistics)? :)

@down

Nice! Thx mate :)
 
Last edited by a moderator:
[TABLE="class: grid, width: 100%"]
[TR]
[TH]Unit[/TH]
[TH]Type[/TH]
[TH]A[/TH]
[TH]D[/TH]
[TH]R[/TH]
[TH]M[/TH]
[TH]Att. Bonus[/TH]
[TH]Def. Bonus[/TH]
[/TR]
[TR]
[TD]Conscript[/TD]
[TD]Light[/TD]
[TD]40[/TD]
[TD]48[/TD]
[TD]9[/TD]
[TD]16[/TD]
[TD]In Entrenchments: 10
vs. Artillery: 25[/TD]
[TD]In Trenches: 25
In Entrenchments: 10
vs. Artillery: 25[/TD]
[/TR]
[TR]
[TD]Armoured Car[/TD]
[TD]Fast[/TD]
[TD]45[/TD]
[TD]50[/TD]
[TD]9[/TD]
[TD]26[/TD]
[TD]vs. Ranged: 25[/TD]
[TD]On Plains: 15
vs. Ranged: 25[/TD]
[/TR]
[TR]
[TD]Rapid Fire Cannon[/TD]
[TD]Artillery[/TD]
[TD]23[/TD]
[TD]12[/TD]
[TD]15[/TD]
[TD]10[/TD]
[TD]On Hills: 12
vs. Fast: 25
vs. Heavy: 25[/TD]
[TD]vs. Fast: 25
vs. Heavy: 25
Dug In: 25[/TD]
[/TR]
[TR]
[TD]Tank[/TD]
[TD]Heavy[/TD]
[TD]30[/TD]
[TD]60[/TD]
[TD]9[/TD]
[TD]14[/TD]
[TD]vs. Ranged: 50
vs. Fast: 50[/TD]
[TD]vs. Ranged: 50
vs. Fast: 50[/TD]
[/TR]
[TR]
[TD]Sniper[/TD]
[TD]Ranged[/TD]
[TD]30[/TD]
[TD]30[/TD]
[TD]12[/TD]
[TD]18[/TD]
[TD]vs. Light: 50[/TD]
[TD]In Bushes: 20
In Forest: 40
vs. Light: 50
Dug In: 40[/TD]
[/TR]
[/TABLE]
 
Updated the tables with Progressive Era data.
 
Last edited by a moderator:
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