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Forwarded Show higher counter than 9+ for new item in inventory

Reason
On browser version the counter stops at 9+. But in many aspect of the game the number of item is over 9: example the 4th platform in GE lvel 1.
Details
Increase the number to show the actual count for frequent occurances of more than 9 items. At least give the browser the same limit of mobile that is currenly set to 99+ item.
Balance
Better transparency in GE, GbG, and fragment collection from buildings.
Abuse Prevention
No abuse
Summary
When opening the inventory item should show the count at least up to 99.
If possible the limit should be even higher to cover platfrom 64 in GE (100 fragments) and GBG retards (over 100 for the statues fragments and over 1000 for the championship building). As an alternative the number of fragment for some feature could be reduced both in the reward and in the number required to complete the building/kit.
Have you looked to see if this has already been suggested?
Yes, but I found nothing suggested
When opening the inventory item added to the inventory have a number representing how many we acquired. In the browser number higher than 9 are shown as 9+ and in mobile if higher than 99 it is shown as 99+.
A few years ago this was not an issue because it was difficult to obtain large number of one item at the same time, except packages of 10 fp.
But fragments have introduced multiple sources where the minimum amount is 10, 100 or even 1000 fragments in one collection/reward. The limit should be increased so common occurrence show the actual count.

As a minimum the browser should have the same limit implemented for the mobile (99+). This would cover almost all platform in GE till 63 and most cases where many consecutive battles in GBG generates rewards.

A limit of 99+ will not cover GE platform 64 (100 fragment in the reward) nor the new building fragments given in the GBG championship (up to 3000 fragments for first place).

Examples
Collecting golden league building:

Inventory Browser Screenshot 2023-12-31 at 16.24.59.png

Playing Guild Expedition:
Inventory browser Screenshot 2023-12-31 at 18.58.22.png

But this is what happen on mobile with almost all the value fully visible:
Inventory Mobile 20240102_181930.jpg

I know there are psychological reason for using otherwise uselessly high number.
But, if the game isn't able to support them, please consider lowering both the amount given and the number of fragments required for the full item to a level the game UI can support after the improvement. Example if up to three digit amount are supported (up 999+) then slashing higher number by 5 or 10 would make them compatible (from 3000 to 300 fragment but also from 7000 to 700 required to build the building/upgrade kit). Fragment in players inventory should be adjusted accordingly.
This can be done separately, from the rest of the idea. But as long as most common occurances are covered this is a secondary issue.
 
This suggestion has been forwarded. Votes are no longer accepted.
or just the whole number

there is enough space for 4 digits
If it fits, sure. If it doesn't browser should not be worst than mobile app.
From a developer point of view a limit should always be placed, because in the future another team might start using trillion of fragments and that might do unexpected things, like covering other important parts etc.
 

CrashBoom

Legend
From a developer point of view a limit should always be placed, because in the future another team might start using trillion of fragments and that might do unexpected things, like covering other important parts etc.
smart numbers

up to 4 digits the numbers are still normal 1234 (or maybe 1,234)

and 5 digits or more then would be: 12k , 123k , 1.2M, 2.4G


and if it doesn't fit the new amount in there
how would there be enough space for the whole amount you have o_O
 
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