esoterism
Squire
- Reason
- The removal of Battleground that make larger and weaker guilds unhappy is the solution to make people happy again with the FOE game
- Details
- Any solution to try to get Battleground is disregarded, either because they are not considered a better solution, or because INNO wants to do nothing to get it better.
- Balance
- Deleting Battleground will restore a better climax in the game, restoring calm and go away from the frenesy battleground have brought to the game
- Abuse Prevention
- Many have give up because of Battleground frenetic ambiance
- Summary
- See details/
- Have you looked to see if this has already been suggested?
- No
Starting form Deadpool comment :
"Let's talk about football to make the comparison.
A League 2 club that enters the Premier League the following year usually does not perform well, its main objective is to simply stay in League 1 for the first year.
Here, the GBGs do not bring together the best among themselves as one would have expected from the announcement of this championship but confront guilds with different capacities.
Now the right question is what do we want?
Either balanced GbG but this will imply that at the top of the championship the guilds will often be opposed to the same opponents. (solution 1)
Or GbG as providers of FP where big guilds are bored with weak opponents, while the weak can do absolutely nothing? (solution 2)
The large guilds would vote for solution 2 while the majority of players (because not present in these larger guilds) would vote for solution 1."
"Let's talk about football to make the comparison.
A League 2 club that enters the Premier League the following year usually does not perform well, its main objective is to simply stay in League 1 for the first year.
Here, the GBGs do not bring together the best among themselves as one would have expected from the announcement of this championship but confront guilds with different capacities.
Now the right question is what do we want?
Either balanced GbG but this will imply that at the top of the championship the guilds will often be opposed to the same opponents. (solution 1)
Or GbG as providers of FP where big guilds are bored with weak opponents, while the weak can do absolutely nothing? (solution 2)
The large guilds would vote for solution 2 while the majority of players (because not present in these larger guilds) would vote for solution 1."