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Do Not Suggest Rare incident reward

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YukonJack

Farmer
Reason
The rare incidents that show up around the city, a large percentage of the time, award a 10% Supply boost. Players in the first three or four eras may use this boost, but for players in the higher ages, it is not very useful, which makes it a poor reward for a rare incident.
Details
Award "Mass Self-Aid" instead of "10% Supply" boost, for "Rare" incidents.
Balance
This should require no adjustments to other game features.
Abuse Prevention
Very little to no possibility of exploitation.
Summary
Award "Mass Self-Aid" instead of "10% Supply" boost, for "Rare" incidents.
Have you looked to see if this has already been suggested?
Yes.
Perhaps instead of the 10% supply boost, the Mass Self-Aid would be a better award for "rare" incidents.
 
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