maxbergheim
Squire
if there are 8 rogue in battle, each time you are hit become another rogue? the rogue that would become after the first shot would continue to change and the army never die? would be an invincible army ....
if there are 8 rogue in battle, each time you are hit become another rogue? the rogue that would become after the first shot would continue to change and the army never die? would be an invincible army ....
can anyone confirm what's the BP for rogues before and after it turned?
Rogues always have a value of 20/hp, no matter what identity they took on (if any) during the battle.
Regards,
Anwar
It gets 1 free hit before transforming, and traverses a good amount of land each turn. It also has 100 attack, which can pierce through GB boosted units on defense. It also is only worth 200 points, which, if you are like me competing for towers each weak, will lower your point totals from 10k per InA fight, to 2-3k, even though you will end up fighting 10k worth of units. With the decrease in battle points, you also get a decrease in game points. This increases the value of the Farmville-type cities, and punishes the people who fight for their points. After all, this is a war game. Make the points equal to the unit you kill, and everyone wins. Otherwise, you are just rewarding the turtles, and punishing the warriors.so what does the advantage of rogue?? i dont see it as a powerful units...i had used it once but get killed also...