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Feedback Quantum Incursions update

"in the new QI 2026 Middle Ages Epic Selection Kit. This Kit contains:
  • Level 1 Neo Clocktower and Neo Menagerie buildings
  • Upgrade Kits for Neo Clocktower and Neo Menagerie"
that was wrong and is fixed already

the new QI 2026 Middle Ages Epic Selection Kit 2. This Kit contains:
  • Content of the QI 2026 Middle Ages Epic Selection Kit 1
  • Level 1 Neo Ziggurat and Neo Tree of Love buildings
  • Upgrade Kits for Neo Ziggurat and Neo Tree of Love
 
Why all the new buildings since the St Patrick event are particulary weak.....
Yes is there an official explanation for it? We would like to know why all new buildings are weak, compared to older ones.
The upcoming Neo Fontaine offers 320 supplys with a 1 hour production while we already have the platinum terrace Farm offering 2k per hour.
Do you understand now what we call weak? Its no need to overpower the platinum terrace field but at least give the neo fontaine a better production for 4h, 8h and 24h. We need a better building for those type of productions since the terrace field is lacking with 4h,8h and 24h suplly production.
So yes, if you care, boost the 4h, 8h and 24 h production.
Make the 4h at least produce 7k supplys
 
Niszczą to coraz bardziej. Coraz bardziej niechce się grać

They're ruining it more and more. It's becoming increasingly unbearable to play.
 
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Why all the new buildings since the St Patrick event are particulary weak.....
To Inno, they see it as "powerful". The rest of us do beg to differ. But since our feedback is next to nil, they will just do what they want anyways.
Do you understand now what we call weak?
Oh, we all do. Just Inno doesn't understand that when they are throwing low-ball numbers they are expecting us to go "wow"; except, they are way too low to reach that point.
 
For my spanish city, your main event buildings doesnt fit. They arent strong enough to be used. Neo exhibition will get the place of neo aviary, and neo fountain will get the place of neo check square.
 

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But what about all those rival tasks? :p
Slowly, but surely, I am swapping them out for Koi Ponds as I got the building that is making them. But, I am going to just limit to around 10 or 12 (current age) and about 4 to 6 for previous age since I got a lot of these...
1770694961772.png
Got buildings making about 3 to 4 full ones a day.
 
Quantum invasions are still at an early stage of development and adequate buildings that can be installed in the city will be in 2028.
 
Have all the players reached the age of SASH to say that?
lol your math is terrible

in all ages there is additional GE boost
not just in SASH :rolleyes:

even bronze age fountain gives more GE than SASH checkmate
61+108 (bronze) > 63

so in what age do you get less?
with numbers. because you can't give them
 
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4 messages in row from one player is very very bad try to get messages for title On elvenar forum they connecting messages to 1 when it are without someone's message @Zyleta1991 you should connect 4 messages from @Ra3Boy (#1472 #1473 #1474 #1475) to one. If I will be forum moderator I'll mute him (he can't write or vote or give like for X days)
 
Just as a little note: we've adjusted a *little* the Neo Globe Fountain - Lv. 2 boost - it now keeps the red boost for GBG and blue for GE (as the combo blue+red was clearly a mistake) from Lv. 1 building.

btw. you can now see the updated Quantum Store with new items in there.
 
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