Fury the Avenger
Viceroy
No, it means play during all the day of the feature.I was responding to a comment where the poster wanted to be able to "keep up" or "stay even". In my book that means "compete".
No, it means play during all the day of the feature.I was responding to a comment where the poster wanted to be able to "keep up" or "stay even". In my book that means "compete".
Maybe that is what it means to you.No, it means play during all the day of the feature.
You assume too much. (only worthwhile quote from that film)Anyone looking at the stats will see that there are many guilds with only a few players. Clearly, there are players that prefer being in a small guild. A problem that I see is that being a member of these guilds means that some features of the game are often out of reach. "Trying to keep up", when competing against more active players, becomes a fool's errand. Generally speaking, F2P players cannot expect to "stay even" with P2P players and casual players shouldn't expect to "stay even" with active ones.
"Being able to participate in most aspects of FoE" does NOT mean being a "competitive player in FoE". Nor would anyone ever reasonably interpret participation as equivalent to competition. If you can’t imagine playing something for fun, and not for status, that’s your problemI was responding to a comment where the poster wanted to be able to "keep up" or "stay even". In my book that means "compete".
I've lost track of what your point was. You used the phrases "stay even" and "try to keep up". If you meant this to imply "participate" then your message was misunderstood. My bad."Being able to participate in most aspects of FoE" does NOT mean being a "competitive player in FoE". Nor would anyone ever reasonably interpret participation as equivalent to competition. If you can’t imagine playing something for fun, and not for status, that’s your problem
This is the you response with the quoted message: https://forum.beta.forgeofempires.com/index.php?threads/quantum-incursions-update.17011/post-180997I've lost track of what your point was. You used the phrases "stay even" and "try to keep up". If you meant this to imply "participate" then your message was misunderstood. My bad.
Thanks but I need no refresher on what I posted.This is the you response with the quoted message: https://forum.beta.forgeofempires.com/index.php?threads/quantum-incursions-update.17011/post-180997
Yes but at what cost ? How many diamonds used to buy shards ?This is the kind of settlement that works well in the quantum season.
View attachment 12021
1k? How? )not a single diamond has been used, 450 have been spent, you can now get more than 1000 in a season
Without diamonds? This is possible only if u aren't fighter or u have 500% stats from main town..This is the kind of settlement that works well in the quantum season.
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100% of my points are earned only by battles, I always let other guild members close donation nodes.Без діамантів? Це можливо тільки в тому випадку, якщо ви не боєць або у вас 500% статистики з головного міста.
Sorry, I'm not buying. A QI settlement starts with 12 4x4 grids. It looks like you have 24 in your settlement. I'd love to learn how you got to 17 Villas, 7 goat Farms, 7 Arches, and what appears to be 12 expansions without buying shards.not a single diamond has been used, 450 shards have been spent, and you can now get more than 1000 in a seasonView attachment 12023
Now I have 8 territory expansions for goods, and in 4 hours the ninth one will be open!Sorry, I'm not buying. A QI settlement starts with 12 4x4 grids. It looks like you have 24 in your settlement. I'd love to learn how you got to 17 Villas, 7 goat Farms, 7 Arches, and what appears to be 12 expansions without buying shards.
I apologize for doubting you. Clearly, three expansions from shards and eight from goods - in an 8 day old settlement. Now, I need to reverse-engineer your settlement and try to figure out how to replicate your success. One question, what do you have in your main city that provides coins/supplies and/or boosts the production of coins/supplies in the settlement? Btw, very nice work.Now I have 8 territory expansions for goods, and in 4 hours the ninth one will be open!
I imagine he probably has a bunch of extra goods at the start of the settlement. If one was going to use goods expansions, you probably should try for at least +50 goods at round start to move your baseline to 30 of each.I apologize for doubting you. Clearly, three expansions from shards and eight from goods - in an 8 day old settlement. Now, I need to reverse-engineer your settlement and try to figure out how to replicate your success. One question, what do you have in your main city that provides coins/supplies and/or boosts the production of coins/supplies in the settlement? Btw, very nice work.
I had an "a-hah" moment reading your illustration on how to get the first 4 expansions. The thing is, unless I'm overlooking something, the only main city building that produces QI goods is the Ascended Pigsty. I have three in inventory (need 5 to get the +10 of each QI good needed) but, even if I manage to get another two, I'm not very excited about a settlement strategy that is not currently sustainable.I imagine he probably has a bunch of extra goods at the start of the settlement. If one was going to use goods expansions, you probably should try for at least +50 goods at round start to move your baseline to 30 of each.
This allows:
Expansion 1: 30 Unselected Good D
Expansion 2: 30 + 30 Selected Good C (= 14400 C & S)
Expansion 3: 30 + 60 Selected Good A (= 63000 C & S)
Expansion 4: 30 + 100 Selected Good B (= 105000 C & S)
Expansion 5: 180 A (= 189000 C & S)
Expansion 6: 240 A (= 252000 C & S)
Expansion 7: 310 A (= 336000 C & S)
Expansion 8: 390 A (= 399000 C & S)
Given the production of his city to make that 399000 supplies is 7 * 7 * 9750 = 477750 per 10 hours
It's somewhat questionable to me whether the supplies for later goods expansions were "worth it" compared to converting them directly to payload (more houses for AP or hoarding for decos once you need them). Day 8 is pretty late to still be ramping and planning to get more back than you put in to further expansion - especially if that ramping first costs a very expensive expansion.
Additional at the startI apologize for doubting you. Clearly, three expansions from shards and eight from goods - in an 8 day old settlement. Now, I need to reverse-engineer your settlement and try to figure out how to replicate your success. One question, what do you have in your main city that provides coins/supplies and/or boosts the production of coins/supplies in the settlement? Btw, very nice work.