• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation in to English is provided if your post is not in English and to respect your fellow players when posting.

Production Ratios

DeletedUser

Guest
Anyone have an idea why an increase in time until an item is produced has less of the item produced? I would think more... my one thought is that Inno wants people to be on the game a lot and that way, players that want to be successful stay on for a long time... I wonder if this is really what they want, though, as the game seems to sell itself as a "order and wait"-type, as well as the fact that time online = bandwidth used.

I don't mind this, I just haven't seen that style before.
 

DeletedUser

Guest
probably that's the reason, but going on with the game you'll get better products from other production buildings..

furthermore, it seems that it stopped on my game... i keed producing the same (40) from the same object in 1 hour..
and your citizen's happiness increases that value a bit.. (they work better when they are exceptionally happy! =D)
 

DeletedUser190

Guest
U can get em to be Enthusiastic , then the productivety is 120% and not 100%
 

DeletedUser

Guest
at which rate does one get the 'enthusiastic' hapiness... I havent yet figured that out... (its not 120% of the needed happiness to gain enthusiastic - that I do know, but not how much exactly)
Anybody got the exact percentage?
(seems more like 140-150%)
 
Top