DeletedUser1197
Guest
Just got another expansion, in juggling buildings around to make space for something else to go in, I moved several population generators (cottage, red tile house and chalet) and population jumped from 129 to 409. I went to build that additional building and it would have allowed me to place it, but before I did, I noticed that my population had bounced for no valid reason and didn't build.
The population remained wrong until the red tiled houses generated their 21g/15min cycle. Then it reset to 129 instead of 409( I think it was 409...definitely 400+), thought I'd report this minor bug, it might cause invalid builds in future if folks don't notice the pop bounce and get them stuck with the neg population thing going.
The population remained wrong until the red tiled houses generated their 21g/15min cycle. Then it reset to 129 instead of 409( I think it was 409...definitely 400+), thought I'd report this minor bug, it might cause invalid builds in future if folks don't notice the pop bounce and get them stuck with the neg population thing going.