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Rejected Option to hide unmotivated building for collecting motivating buildings in mobile

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nice2haveu

Viceroy
Reason
When trying to collect only the motivated buildings, by mistake motivated building got touched by the finger. If an option to hide unmotivated building would be much helpful to collect only motivated buildings. Due to many 1x1 in city, this problem happening many times. PC users on cursor hovering on the building they get tooltip before clicking it, but mobile it is directly collection only, no way of hovering before touching it. Hence having an option to hide unmotivated building will be useful to collect motivate buildings
Details
New button icon to hide the unmotivated buildings in the city view and allows the player to collect the motivated buildings only one by one without disturbing the unmotivated building.

Things to cover while hide option activated is,
- moving or selling or reconstruction not to be allowed for any building
- collect all won't appear
- building which cannot be motivated and ready to collect can be displayed for collection even if hide mode is on
- opening inventory menu or players view or building menu view, automatically switches to normal city mode
- if guild/friends/hoods just motivated any building, it can be shown immediately or the new button can come up with additional refresh icon attached tkmit with red color indication mark on the refresh icon with this new button icon
- plundered buildings also be seen in hide mode
- cultural and decoration buildings becomes invisible in the city area under this new hide option
Balance
It maintains balance
Abuse Prevention
No abuse
Summary
It will be much used by mobile players if this gets implemented.
Have you looked to see if this has already been suggested?
Not suggested
Small change but very useful change for mobile users. PC users has disconnected roads option too but mobile players doesn't have those. Atleast if this gets implemented, much helpful for the city progress in the game. This will be a good improvement in the game for the mobile players.
 
This suggestion has been closed. Votes are no longer accepted.

Sl8yer

Emperor
you no need to assume anything what I am going to do. I am not having any intention on future quests or some motivate blah blah blah....
To complete the current quest given to me, I faced this problem. I do not want to waste my self or mass aid kit on unmotivated buildings to finish my production quests. That's completely irrelevant to me. And for reconstruction, the buildings which i need, i can move to get rid of this trouble, but same problem happens in another area in my city. I cannot do reconstruction on every quests challenge and needed one concrete solution to completely move away from this problem.

So just because you missed to complete a current quests because of your thick fingers it is Inno that has to come up with an adjustment to fix this? How likely it it for this to happen again? What was that quest? Maybe we can find a solution for you.

you didn't understand what I wrote

I admit it is hard to understand what you wrote, but that is more because of your English and you changing your explanations all the time.
 

nice2haveu

Viceroy
So just because you missed to complete a current quests because of your thick fingers it is Inno that has to come up with an adjustment to fix this? How likely it it for this to happen again? What was that quest? Maybe we can find a solution for you.



I admit it is hard to understand what you wrote, but that is more because of your English and you changing your explanations all the time.
I was correct about that you didn't understand properly from the beginning and assuming something on your own.

I didn't ask you to find any solution and you can do negative comments as usual like your daily activity in the forum. Once something answered immediately jumping the statement by mocking and diverting it. Using your language skills for this purpose is astounding.

I can explain in detail, but you won't understand anything. So, sorry kid. I am not interested in playing with your negative mind set.
 

Sl8yer

Emperor
I was correct about that you didn't understand properly from the beginning and assuming something on your own.
I can explain in detail, but you won't understand anything.

Yeah right. I am the problem here. Just look at your first sentence.

"When trying to collect only the motivated buildings, by mistake motivated building got touched by the finger."

Your details are the problem, cause they do not make sense at all.
 

nice2haveu

Viceroy
Yeah right. I am the problem here. Just look at your first sentence.

"When trying to collect only the motivated buildings, by mistake motivated building got touched by the finger."

Your details are the problem, cause they do not make sense at all.
"by mistake unmotivated buildings...."

Because of this typo, you didn't understand anything what I posted here. I am very much glad to have a forum member like this. Really proud.

I don't want to make the conversation start again from the beginning and looks like you always wanted an argument. I am done with this.
 

Sl8yer

Emperor
Because of this typo, you didn't understand anything what I posted here.

No. It is because of the way you explain things and the way you keep changing your mind.

@Sl8yer and @Pericles the Lion, I am not worried about losing mass aid kits or self aid kits. I want the game to prevent me touching the wrong building. Just tell me, Is there anyway it can be done with mass or self aid kits?

After that you come with this

To complete the current quest given to me, I faced this problem. I do not want to waste my self or mass aid kit on unmotivated buildings to finish my production quests.

You keep switching what you want, use your own idiom and to top it all you keep mixing up motivated and unmotivated. That's why it is hard to understand you. A problem only you are to blame for.
 
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