DeletedUser
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So it seems the data is quickly going out from the client to the server, but is SLOW from the server to the client??
Seems to be a safe assumption, though I am in no way a programmer.
So it seems the data is quickly going out from the client to the server, but is SLOW from the server to the client??
Seems to be a safe assumption, though I am in no way a programmer.
That was a really nice comment. What's a pity I can't like it ten timesIs FoE bubblesorting the units with one of the most inefficient sorting algorithms on this planet?
well - the new "fix" has just removed the biggest advantage of the new UI. Is there no other way to fix this*)???
BTW: Same with e.g. the old UI - or with aiding when attempting to click quite fast: This results in the button becoming stuck, you can click 50 times and NOTHING happens.
.....
Yes please!So the Changelog is linked to this thread. Are you saying you want this thread linked back to the Changelog?.
im not sure what algorithm their using. but it has been suggested probably a hundred times that if INNO can make the army management window remember the last set age by player in "age filter" (just like the U/a, attached units filter). it reduces the lagg to a great extent. but no word on it yet!!!*) example: in de5 I have got ~3900 unattached units. When I select 8 unattached units, keep the switch in "unattached" and place a deff army in "all ages" GvG, it takes TWO MINUTES until I see the deff placed and my client becomes responsive again. Similar pain when I have the filter switched to unattached and deselect some injured unattached units. Is FoE bubblesorting the units with one of the most inefficient sorting algorithms on this planet?
ohh btw almost half year since the so called testing of GB window began and im still stuck with the old window
Yep, testing going slow is a nice way to put it.Don't you think the 'testing' is happening extremely slowly?
Anyways, once again our beta server has been defeated by live in posting the changelog for v1.101
@Zarok Dai : While you looked into the "Log-In-Process": Could you please ask the developers, why Flash has to load "shared/shared/icons" in the loading process and freezing at 70-72% ?
thanks, that would be great if they release it to everyone(or only to me if others dont want it).I am trying to find out if it may be possible to release it to everyone on Beta while we continue testing.
We reworked our settings window a little bit and also included links to our Wikiand to our social media channels.
im not sure what algorithm their using. but it has been suggested probably a hundred times that if INNO can make the army management window remember the last set age by player in "age filter" (just like the U/a, attached units filter). it reduces the lagg to a great extent. but no word on it yet!!!