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Daily Release Notes Ongoing Changelog w/c 8th July

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Reduced the time between auctions in the Antique Dealer to 30 minutes
 
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DeletedUser

Guest
Tuesday

  • Added an exchange timer to the Antiques Dealer
  • Added one extra free currency quest to Summer Event for the final day when it ends
 

DeletedUser

Guest
Thursday

  • Improved Trade Coin and Gemstone tool tips in the Antique Dealer
  • Fixed an issue where the campaign map wouldn't load after doing an autobattle in GE
  • Fixed an issue where the city grid remained visible when switching to GvG with the build menu open
  • Increased the auction timer to 30 seconds whenever a player puts in a bid in the last 30 seconds. This should make the end of auctions more exciting
  • Fixed an issue with the Crows Nest where it could be motivated when it is not supposed to be motivatable
 

DeletedUser

Guest
Friday

  • Added doubloons to incidents in the Summer Event
  • Rebalanced the Crows Nest. At max level it will give coins and 8 FP's. We also raised the diamond chance to 5%, 10 FP or 50 goods 40%, and medals at 15%
  • Rebalanced the Guard Post. It will now give a defense boost of 4% in BA and 6% in Mars
  • Added thousands separators to numbers in Antique Dealer
  • Added the ability to instant exchange in Antique Dealer using diamonds
  • Increased the animation speed of the compass in Summer Event
  • Added tool tips to the selection screen in Antique Dealer. Now you can easily see the age of the buildings
 
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