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Daily Release Notes Ongoing Changelog w/c 6th February

thephantom

Emperor
InnoGames
Please find the daily changelogs for this week below. Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • The space for the contributors in the new Great Building level up window was expanded to show more contributors, as pointed by the community.
  • The 'Visit' button in the Event History next to Great Building notifications will always be clickable (i.e. it won't gray out if you have Aided that player in the last 24 hours).
  • Scrolling in the Great Buildings overview list (the page displaying all of the Great Buildings of another player) is now faster.
  • Fixed an issue where on the mobile apps all units were incorrectly shown with full health even when they had taken damage.
  • Fixed an issue where the Oceanic Future avatars were listed among the available avatars.
 

thephantom

Emperor
InnoGames
Tuesday

  • In the Town Hall you can now locate a Boost Overview tab that shows all your boosts (coin, supply, attacking army, defending army, etc.) along with a list and explanation of how those that boost % is reached:
    4YM5IzX.png

  • When the Inventory or a specific tab inside is completely empty, this will now be indicated with a message.
 

thephantom

Emperor
InnoGames
Wednesday

  • In the Market, when a goods type is already selected in a goods field, the drop down menu will now open with focus on that same goods type.
  • Fixed an issue with the ranking points provided by the Sacred Sky Watch Building.
  • Fixed an issue where in some cases the % progress in Championships could be slightly off.
A number of the pressing issues reported from today should be resolved with tomorrow's daily update, and those that aren't will be worked out throughout tomorrow. Apologies to all for the trouble caused in the meantime.
 

thephantom

Emperor
InnoGames
Thursday

  • The general ordering of the Goods in every era for lists in the game has been updated, and is now uniform across browser and mobile.
  • Fixed an issue where the happiness requirement for reaching 'Enthusiastic' status was wrong.
  • Fixed an issue where a reloading of the game page was required for newly won Forge Points to appear.
  • Fixed an issue where it was not possible to spend Forge Points in tech tree researches.
  • Fixed an issue where newly acquired Expansions would not be available in the Build menu.
  • Fixed an issue where the graphics for the Temple of Relics blueprint pieces would not be shown upon changes in them. Clearing cookies may be required for the fix to come in effect.
 
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thephantom

Emperor
InnoGames
Friday

  • Sacred Sky Watch and Tribal Square have been added to Aiding priority.
  • Fixed an issue where it was not possible to select goods for donating to the Guild Treasury.
  • Fixed an issue where watching certain battle replays would lead to an internal error.
 
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