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Daily Release Notes Ongoing Changelog w/c 5th February

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed the event quest that was asking for 500 Tavern silver but completed with 350
  • Renamed the neighborhood statue and the chests in the event
 

DeletedUser

Guest
Tuesday

  • Added a reward window when completing counter quests
  • Fixed an issue where the Blue Galaxy was not doubling guild power productions
 
Last edited by a moderator:

DeletedUser

Guest
Wednesday

  • Fixed an issue where hovering over the event icon at the top of the screen was displaying information for the wrong event
  • Fixed an issue where players with over 2.1 Billion coins would have their balance displayed as negative in some pay quests
 

DeletedUser

Guest
Thursday

  • Fixed an issue where The time was not formatted when changing the time of a Daily Challenge when playing the HTML5 version of the game
  • Fixed an issue where the diamond icon on the premium button when unlocking a premium slot in a military building was not clickable
 

DeletedUser

Guest
Friday

  • Fixed an issue where when hovering over Plunder on a player the plunder tooltip blinked on and off
  • Fixed an issue where the animation when collecting your tavern was not working correctly in HTML5
  • Fixed an issue where the tooltip on Atlantis Museum BP's was incorrectly showing some goods information
  • Fixed an issue where switching between the 2 waves of defending armies on the campaign map was not working correctly in HTML5
  • Fixed an issue where the shadows on blimps were too extreme in HTML5
  • Fixed an issue where hovering over certain GB's while they were in construction (level 0) the number of supply boosts at level 1 was not displaying correctly
  • Fixed an issue when clicking on a GE encounter could sometimes cause an error
 
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