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Daily Release Notes Ongoing Changelog w/c 4th September

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue where the angry buff icon on the right side UI did not display after refreshing
 

DeletedUser

Guest
Tuesday

  • Fixed an issue where newly accepted friends were displaying your own ranking score in the friends bar instead of their own
  • The rest was back end
 

DeletedUser

Guest
Wednesday

  • Fixed an issue where Store Building rewards were not stacking correctly in inventory
  • Fixed an issue where some fall event info box texts were not spaced correctly
  • Fixed an issue when if you visited a player from guild rankings in GvG, and then returned to your city, and then to the GvG map, you were taken to the Iron Age map and not the overview
  • Fixed an issue where using the guild or neighborhood filter in event history was displaying players that did not belong there
  • Fixed an issue when clicking on a fall event basket the info screen was showing twice
 

DeletedUser

Guest
Friday

  • Added keyboard shortcuts to start different production cycles. You can now open the production window on a supply building, and just press 1 through 6 for the 6 different production cycles (1 for 5 minutes, 2 for 15 minutes etc.). This also works on goods buildings using the numbers 1 through 4
  • The rest was more back end stuff
 
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